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	<title>Comments on: Good Riddance:  SL Says Goodbye to Dwelloper Awards</title>
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	<description>Always Fairly Unbalanced</description>
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		<title>By: Dow Jonas</title>
		<link>http://alphavilleherald.com/2005/12/good_riddance_s.html/comment-page-1#comment-43539</link>
		<dc:creator>Dow Jonas</dc:creator>
		<pubDate>Sun, 25 Dec 2005 11:32:36 +0000</pubDate>
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		<description>Thanks for that correction, Guni. You&#039;re absolutely right, the total payout from the Development Incentive Award in November, for example, was $11,722.36 to 118 persons.
http://forums.secondlife.com/showthread.php?t=77440  and the Lindens apparently never have paid out more than $12,000 -- sorry for the extra 0. I believe it&#039;s still accurate to note that some major businesses have collected &quot;thousands&quot; of US dollars rather than &quot;hundreds&quot;.
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		<content:encoded><![CDATA[<p>Thanks for that correction, Guni. You&#8217;re absolutely right, the total payout from the Development Incentive Award in November, for example, was $11,722.36 to 118 persons.<br />
<a href="http://forums.secondlife.com/showthread.php?t=77440" rel="nofollow">http://forums.secondlife.com/showthread.php?t=77440</a>  and the Lindens apparently never have paid out more than $12,000 &#8212; sorry for the extra 0. I believe it&#8217;s still accurate to note that some major businesses have collected &#8220;thousands&#8221; of US dollars rather than &#8220;hundreds&#8221;.</p>
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		<title>By: Guni Greenstein</title>
		<link>http://alphavilleherald.com/2005/12/good_riddance_s.html/comment-page-1#comment-43538</link>
		<dc:creator>Guni Greenstein</dc:creator>
		<pubDate>Sun, 25 Dec 2005 02:34:43 +0000</pubDate>
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		<description>The DIV awards wasn&#039;t 120K US$ per month, but more like 12K US$.
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		<content:encoded><![CDATA[<p>The DIV awards wasn&#8217;t 120K US$ per month, but more like 12K US$.</p>
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		<title>By: Bino Arbuckle</title>
		<link>http://alphavilleherald.com/2005/12/good_riddance_s.html/comment-page-1#comment-43537</link>
		<dc:creator>Bino Arbuckle</dc:creator>
		<pubDate>Sun, 25 Dec 2005 00:22:10 +0000</pubDate>
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		<description>One of the older iterations of the in-client map did in fact have a dwell measuring map overlay.  It was white blotches, much like the new objects overlay...  higher concentration = more white.

I actually believe this was put in when dwell came about, and lasted for quite some time.
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		<content:encoded><![CDATA[<p>One of the older iterations of the in-client map did in fact have a dwell measuring map overlay.  It was white blotches, much like the new objects overlay&#8230;  higher concentration = more white.</p>
<p>I actually believe this was put in when dwell came about, and lasted for quite some time.</p>
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		<title>By: Prlokofy Neva</title>
		<link>http://alphavilleherald.com/2005/12/good_riddance_s.html/comment-page-1#comment-43536</link>
		<dc:creator>Prlokofy Neva</dc:creator>
		<pubDate>Sat, 24 Dec 2005 11:34:02 +0000</pubDate>
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		<description>I don&#039;t think the Lindens will go for the thermal map idea because it will instantly show that all the hot spots are sex clubs and that will get out in the media. They don&#039;t like emphasizing that aspect of their game. Whereas if there are just stacks of green dots and an event, they can always they are there studying 18th century poetry.

It&#039;s not about the landowners who bribed their visitors for dwell -- or at least not only about that. It&#039;s about the Lindens bribing club managers and land dealers to offset the incredibly high costs of tier they experience as non-inventoried-content creators. The Lindens have to have *just enough* of these classes of *the other* business people to keep waiting on the content-creators&#039; customers in between their shopping sprees.

At this point, by killing GOM and infusing more easy Linden dollars into consumers&#039; hands, by killing off the telehub malls ostensibly to avoid their travel confusion (telehub malls served as the main competition to top creators&#039; boutique stores in the boonies), and by putting in p2p, which makes it more easy to travel to those boutiques (especially after getting landmarks from Mentors in the WA), the Lindens have done enough to pump up languishing FIC creator traffic and sales. They ought to be back up now, giving this $150,000 USD we see on the daily transaction figures.

Now, the Lindens can afford to trim back those customer-server classes like club owners and land owners again.

So the question is: can the Lindens keep enough club owners and landowners in the world to keep serving the socializing and homeowning needs of the masses, so they can stay happy and keep buying the content of the content-creators (which is their main goal)?

And the answer is: yes, even if they get rid of 25 percent of those people; &quot;there&#039;s always another guy to buy the island.&quot;

Of course, they could try another strategy, which is, instead of banging on the club manager and land-owner classes, they could be banging on their creator pets to provide more compelling non-inventoried content and events.

But it&#039;s hard to get them moving, because the content kings scorn the masses, except for when they can serve as a substrate to launch a Really Big Idea like Tringo that will fetch them RL contracts.

I think we&#039;re about overdue now for one of these content kings to come up with another riveting game or attraction for the masses again, eh?

*hurries to go camp some more to pay tier bill*
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		<content:encoded><![CDATA[<p>I don&#8217;t think the Lindens will go for the thermal map idea because it will instantly show that all the hot spots are sex clubs and that will get out in the media. They don&#8217;t like emphasizing that aspect of their game. Whereas if there are just stacks of green dots and an event, they can always they are there studying 18th century poetry.</p>
<p>It&#8217;s not about the landowners who bribed their visitors for dwell &#8212; or at least not only about that. It&#8217;s about the Lindens bribing club managers and land dealers to offset the incredibly high costs of tier they experience as non-inventoried-content creators. The Lindens have to have *just enough* of these classes of *the other* business people to keep waiting on the content-creators&#8217; customers in between their shopping sprees.</p>
<p>At this point, by killing GOM and infusing more easy Linden dollars into consumers&#8217; hands, by killing off the telehub malls ostensibly to avoid their travel confusion (telehub malls served as the main competition to top creators&#8217; boutique stores in the boonies), and by putting in p2p, which makes it more easy to travel to those boutiques (especially after getting landmarks from Mentors in the WA), the Lindens have done enough to pump up languishing FIC creator traffic and sales. They ought to be back up now, giving this $150,000 USD we see on the daily transaction figures.</p>
<p>Now, the Lindens can afford to trim back those customer-server classes like club owners and land owners again.</p>
<p>So the question is: can the Lindens keep enough club owners and landowners in the world to keep serving the socializing and homeowning needs of the masses, so they can stay happy and keep buying the content of the content-creators (which is their main goal)?</p>
<p>And the answer is: yes, even if they get rid of 25 percent of those people; &#8220;there&#8217;s always another guy to buy the island.&#8221;</p>
<p>Of course, they could try another strategy, which is, instead of banging on the club manager and land-owner classes, they could be banging on their creator pets to provide more compelling non-inventoried content and events.</p>
<p>But it&#8217;s hard to get them moving, because the content kings scorn the masses, except for when they can serve as a substrate to launch a Really Big Idea like Tringo that will fetch them RL contracts.</p>
<p>I think we&#8217;re about overdue now for one of these content kings to come up with another riveting game or attraction for the masses again, eh?</p>
<p>*hurries to go camp some more to pay tier bill*</p>
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