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	<title>Comments on: Second Life Creates Strange Bedfellows</title>
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	<link>http://alphavilleherald.com/2006/11/second_life_cre.html</link>
	<description>Always Fairly Unbalanced</description>
	<lastBuildDate>Tue, 04 Oct 2016 13:18:56 +0000</lastBuildDate>
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	<item>
		<title>By: August Hayek</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40200</link>
		<dc:creator>August Hayek</dc:creator>
		<pubDate>Fri, 01 Dec 2006 04:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40200</guid>
		<description>At the risk of poor form in posting twice...I should say that I noted Anshe&#039;s apology, and appreciate it. I have no doubt that it&#039;s possible to have buyers in a hurry forget to inform her of their intentions. That happens.

The thing that confuses me is the selective enforcement of core principles.
</description>
		<content:encoded><![CDATA[<p>At the risk of poor form in posting twice&#8230;I should say that I noted Anshe&#8217;s apology, and appreciate it. I have no doubt that it&#8217;s possible to have buyers in a hurry forget to inform her of their intentions. That happens.</p>
<p>The thing that confuses me is the selective enforcement of core principles.</p>
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		<title>By: August Hayek</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40199</link>
		<dc:creator>August Hayek</dc:creator>
		<pubDate>Fri, 01 Dec 2006 00:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40199</guid>
		<description>So...here&#039;s what I fail to understand. The following is the exact building code from Miss Chung&#039;s firm under which my neighbors and I have agreed in good faith to abide.

I invite you, Anshe, to explain how it is that we, your other customers,  should respect these  in light of what now sits next to our parcels? Perhaps it might be easier to see which of these are  *not* blatantly violated by the cities in the ocean next to which we&#039;re now living?
---begins---
BUILDING CODE

o No malls, no store rentals, no listing of parcels under category &quot;stores&quot;
o No major clubs, no listing of parcels as &quot;gathering place&quot;
o No sandboxes
o No flying structures below 250m altitute. As graphics become better we will most likely have to increase this altitute [sic] in the future.
o No obstructive signs, billboards or rotating prims
o No highrise structures. Max building height is 2 times distance of prim from parcel border
o Buildings must have adequate distance from parcel border
o No major eyesores
o To preserve a consistent landscape, terraforming is subject to approval by sim management. PLEASE DO NOT MESS UP COASTLINES, DESTROY HILLSIDES OR TURN THE WHOLE LAND INTO FLAT PIZZA.
o No skirting of the terraforming limits by creating fake landscapes with prims

We also very much appreciate if you plant trees around your house so that land is not barren. Especially on hills and snowy slopes this is encouraged.
---ends---
</description>
		<content:encoded><![CDATA[<p>So&#8230;here&#8217;s what I fail to understand. The following is the exact building code from Miss Chung&#8217;s firm under which my neighbors and I have agreed in good faith to abide.</p>
<p>I invite you, Anshe, to explain how it is that we, your other customers,  should respect these  in light of what now sits next to our parcels? Perhaps it might be easier to see which of these are  *not* blatantly violated by the cities in the ocean next to which we&#8217;re now living?<br />
&#8212;begins&#8212;<br />
BUILDING CODE</p>
<p>o No malls, no store rentals, no listing of parcels under category &#8220;stores&#8221;<br />
o No major clubs, no listing of parcels as &#8220;gathering place&#8221;<br />
o No sandboxes<br />
o No flying structures below 250m altitute. As graphics become better we will most likely have to increase this altitute [sic] in the future.<br />
o No obstructive signs, billboards or rotating prims<br />
o No highrise structures. Max building height is 2 times distance of prim from parcel border<br />
o Buildings must have adequate distance from parcel border<br />
o No major eyesores<br />
o To preserve a consistent landscape, terraforming is subject to approval by sim management. PLEASE DO NOT MESS UP COASTLINES, DESTROY HILLSIDES OR TURN THE WHOLE LAND INTO FLAT PIZZA.<br />
o No skirting of the terraforming limits by creating fake landscapes with prims</p>
<p>We also very much appreciate if you plant trees around your house so that land is not barren. Especially on hills and snowy slopes this is encouraged.<br />
&#8212;ends&#8212;</p>
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		<title>By: Urizenus</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40198</link>
		<dc:creator>Urizenus</dc:creator>
		<pubDate>Thu, 30 Nov 2006 20:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40198</guid>
		<description>Just wondering: could the Lindens have detached this sims and moved them out to see for purposes of the event?
</description>
		<content:encoded><![CDATA[<p>Just wondering: could the Lindens have detached this sims and moved them out to see for purposes of the event?</p>
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		<title>By: Sable Heart</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40197</link>
		<dc:creator>Sable Heart</dc:creator>
		<pubDate>Thu, 30 Nov 2006 19:14:34 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40197</guid>
		<description>yes Happy Holidays....I do enjoy how my home has convenants and I come in to work on more of my First Holiday with my partner...and see a black wall and a skylooming NY city where there once were islands and a moon....I suppose that could be contrived as a happy holiday to a blind person being able to see for the first time...yes the builds were nice...if you had it where it belonged...if people were forewarned and also if maybe just maybe thinking of the people who DO have to live looking at a black wall now instead of a nice moonfilled sky...so the people who pay for this...are the people who actually are paying for their tiers and have very little say in what happens to their land...I find this the most disheartening point of all this...happy holidays...remember when you see the beautiful moon, don&#039;t take it for granted
</description>
		<content:encoded><![CDATA[<p>yes Happy Holidays&#8230;.I do enjoy how my home has convenants and I come in to work on more of my First Holiday with my partner&#8230;and see a black wall and a skylooming NY city where there once were islands and a moon&#8230;.I suppose that could be contrived as a happy holiday to a blind person being able to see for the first time&#8230;yes the builds were nice&#8230;if you had it where it belonged&#8230;if people were forewarned and also if maybe just maybe thinking of the people who DO have to live looking at a black wall now instead of a nice moonfilled sky&#8230;so the people who pay for this&#8230;are the people who actually are paying for their tiers and have very little say in what happens to their land&#8230;I find this the most disheartening point of all this&#8230;happy holidays&#8230;remember when you see the beautiful moon, don&#8217;t take it for granted</p>
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		<title>By: Satchmo Prototype</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40196</link>
		<dc:creator>Satchmo Prototype</dc:creator>
		<pubDate>Thu, 30 Nov 2006 12:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40196</guid>
		<description>No cut and paste hurdle here. Every sim had video that was working. The audio came through the video. It wasn&#039;t designed to just listen to Jaycatt and Frogg, but to watch their &quot;live&quot; SL appearance. Thanks to everyone for coming out. Happy Holidays.
</description>
		<content:encoded><![CDATA[<p>No cut and paste hurdle here. Every sim had video that was working. The audio came through the video. It wasn&#8217;t designed to just listen to Jaycatt and Frogg, but to watch their &#8220;live&#8221; SL appearance. Thanks to everyone for coming out. Happy Holidays.</p>
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		<title>By: Anshe Chung</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40195</link>
		<dc:creator>Anshe Chung</dc:creator>
		<pubDate>Thu, 30 Nov 2006 10:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40195</guid>
		<description>There was miscommunication and that skyscrapers now appear in these sims was not something I expected. I deeply apologize to all residents near these sims. This is only temporary and  soon after the event the area will be restored. Next time I will be more careful and clearly doublecheck construction plans before I give green light to rentals, even if just short term. I accept all the blame.

Gorean, gothic and many other cultures are one integral part of Second Life. One of the social progress in our Second Life world is the tolerance, openess and freedom of voluntarily pursue different lifestyles - not hidden but openly, with pride. Voluntary power exchange is part of the Gorean roleplay culture, this is true. As much as killing people is part of the World of Warcraft roleplay culture. The problem is that real life people often don&#039;t understand if not explicitly explained to them. If feed this to RL media, people get confuse and may think what happens in SL is something not consensual like RL slavery or such, which it has nothing to do with.

I think NBC and their consultants have done the right thing by respect existing cultures in the Metaverse and not discriminating against some. They did not hide from the community but joined it, in one bold and progressive move. Second Life is one highly emotional space, with feelings and immersive experiences really touching the hearts of people. The huge emotional and social capital generated in this world is what really drives its growth, culture and economy :-)

</description>
		<content:encoded><![CDATA[<p>There was miscommunication and that skyscrapers now appear in these sims was not something I expected. I deeply apologize to all residents near these sims. This is only temporary and  soon after the event the area will be restored. Next time I will be more careful and clearly doublecheck construction plans before I give green light to rentals, even if just short term. I accept all the blame.</p>
<p>Gorean, gothic and many other cultures are one integral part of Second Life. One of the social progress in our Second Life world is the tolerance, openess and freedom of voluntarily pursue different lifestyles &#8211; not hidden but openly, with pride. Voluntary power exchange is part of the Gorean roleplay culture, this is true. As much as killing people is part of the World of Warcraft roleplay culture. The problem is that real life people often don&#8217;t understand if not explicitly explained to them. If feed this to RL media, people get confuse and may think what happens in SL is something not consensual like RL slavery or such, which it has nothing to do with.</p>
<p>I think NBC and their consultants have done the right thing by respect existing cultures in the Metaverse and not discriminating against some. They did not hide from the community but joined it, in one bold and progressive move. Second Life is one highly emotional space, with feelings and immersive experiences really touching the hearts of people. The huge emotional and social capital generated in this world is what really drives its growth, culture and economy <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Urizenus</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40194</link>
		<dc:creator>Urizenus</dc:creator>
		<pubDate>Thu, 30 Nov 2006 09:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40194</guid>
		<description>Yeah, we have yet to get an event in which they master that &quot;paste the url&quot; technological hurdle.

But seiously now, Aimee.  What *I* want to know is this:  Did the peacock get collared?
</description>
		<content:encoded><![CDATA[<p>Yeah, we have yet to get an event in which they master that &#8220;paste the url&#8221; technological hurdle.</p>
<p>But seiously now, Aimee.  What *I* want to know is this:  Did the peacock get collared?</p>
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		<title>By: Prokofy Neva</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40193</link>
		<dc:creator>Prokofy Neva</dc:creator>
		<pubDate>Thu, 30 Nov 2006 07:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40193</guid>
		<description>&lt;this fact should not detract from the excellent job Electric Sheep has done with the streaming and event handling portion of this project

Aimee, what sort of horseshit is this? The sound didn&#039;t work on all of the sims except one. This after enormous hyping ahead of time that it would. When I kept checking, I found the URL wasn&#039;t even pasted in at all. On two of the sims, I found Sheep employees goofing off. I asked them why there was no sound. They said it only worked on one. They seemed completely unconcerned, and had no explanation as to why the URL wasn&#039;t pasted in, with any sort of sound coming out, even canned Christmas carols.
</description>
		<content:encoded><![CDATA[<this fact should not detract from the excellent job Electric Sheep has done with the streaming and event handling portion of this project</p>
<p>Aimee, what sort of horseshit is this? The sound didn't work on all of the sims except one. This after enormous hyping ahead of time that it would. When I kept checking, I found the URL wasn't even pasted in at all. On two of the sims, I found Sheep employees goofing off. I asked them why there was no sound. They said it only worked on one. They seemed completely unconcerned, and had no explanation as to why the URL wasn't pasted in, with any sort of sound coming out, even canned Christmas carols.</p>
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		<title>By: Aimee Weber</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40192</link>
		<dc:creator>Aimee Weber</dc:creator>
		<pubDate>Thu, 30 Nov 2006 05:43:01 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40192</guid>
		<description>Hi August! I didn&#039;t get your aforementioned message (don&#039;t feel I am ignoring you, I&#039;m not!). And I certainly didn&#039;t want to sadden you! :(

This project procured sims from Linden Lab and Anshe Chung in bulk. As such, you might say we got what we got.

It certainly wasn&#039;t our intention to offend the folks in neighboring sims (quite the contrary, we were hoping to provide you guys with something fun to do!)

Some sims will be permanent fixtures, but many will be removed within the week (the ones that may be causing aesthetic anxiety with some neighbors in particular.)

If you want to beat the snot out of me directly, i&#039;m ready for it. You can reach me at aimee@aimeeweber.com. I really appreciate your input as community is my first priority so don&#039;t hold back the punches.
</description>
		<content:encoded><![CDATA[<p>Hi August! I didn&#8217;t get your aforementioned message (don&#8217;t feel I am ignoring you, I&#8217;m not!). And I certainly didn&#8217;t want to sadden you! <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>This project procured sims from Linden Lab and Anshe Chung in bulk. As such, you might say we got what we got.</p>
<p>It certainly wasn&#8217;t our intention to offend the folks in neighboring sims (quite the contrary, we were hoping to provide you guys with something fun to do!)</p>
<p>Some sims will be permanent fixtures, but many will be removed within the week (the ones that may be causing aesthetic anxiety with some neighbors in particular.)</p>
<p>If you want to beat the snot out of me directly, i&#8217;m ready for it. You can reach me at <a href="mailto:aimee@aimeeweber.com">aimee@aimeeweber.com</a>. I really appreciate your input as community is my first priority so don&#8217;t hold back the punches.</p>
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		<title>By: August Hayek</title>
		<link>http://alphavilleherald.com/2006/11/second_life_cre.html/comment-page-1#comment-40191</link>
		<dc:creator>August Hayek</dc:creator>
		<pubDate>Thu, 30 Nov 2006 05:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1722#comment-40191</guid>
		<description>Miss Weber...It&#039;s nice to see you here, given that you didn&#039;t return my IM request yesterday.

As the Project Manager, is it the case that no one put an item in the Gannt chart to talk to the neighbors, or even discover who they were?

I&#039;m a little surprised, in that I would think NBC would be concerned about ...undesirable messaging in the channel.

As a comparative (2006) new resident, it saddens me that one with your experience didn&#039;t seem to see fit to consider the impact that the placement of these monstrosities would have on innocent neighbors.

</description>
		<content:encoded><![CDATA[<p>Miss Weber&#8230;It&#8217;s nice to see you here, given that you didn&#8217;t return my IM request yesterday.</p>
<p>As the Project Manager, is it the case that no one put an item in the Gannt chart to talk to the neighbors, or even discover who they were?</p>
<p>I&#8217;m a little surprised, in that I would think NBC would be concerned about &#8230;undesirable messaging in the channel.</p>
<p>As a comparative (2006) new resident, it saddens me that one with your experience didn&#8217;t seem to see fit to consider the impact that the placement of these monstrosities would have on innocent neighbors.</p>
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