<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Magic Alley Closing</title>
	<atom:link href="http://alphavilleherald.com/2007/02/magic_alley_clo.html/feed" rel="self" type="application/rss+xml" />
	<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html</link>
	<description>Always Fairly Unbalanced</description>
	<lastBuildDate>Tue, 04 Oct 2016 13:18:56 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1</generator>
	<item>
		<title>By: Hermione fan</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37629</link>
		<dc:creator>Hermione fan</dc:creator>
		<pubDate>Mon, 17 Aug 2009 19:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37629</guid>
		<description>WHY!!! it looked like the best game ever but now i tried to find it and it is CLOSED!!!  please continue it, if you can.  and please
inform me if it continues... I love hermione!
</description>
		<content:encoded><![CDATA[<p>WHY!!! it looked like the best game ever but now i tried to find it and it is CLOSED!!!  please continue it, if you can.  and please<br />
inform me if it continues&#8230; I love hermione!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Harlequin Salome</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37628</link>
		<dc:creator>Harlequin Salome</dc:creator>
		<pubDate>Sun, 04 Feb 2007 15:00:02 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37628</guid>
		<description>I agree with dannyboy here. SL is still a very young application and we&#039;re all still sort of feeling out what we can do and want to do in it.  And there will always be people that try to do more than they can afford. I&#039;ve heard it a thousand times in the combat group circles. &quot;We&#039;ll get a sim. No, three sims, and we&#039;ll rent out land and make money and we&#039;ll all be rich and support our beautiful dream!&quot; and sometimes it works out, and alot of times it doesn&#039;t.

To try and paint this as indicative of the whole of SL not being able to support individual dreams is not quite true.  Though I dislike their interests, the Gorean sims are thriving successes for the most part.  Caledon is nothing but one shared love of victorian life and what might have been, and going strong.
Even the Alliance Navy (Try to keep the anti-AN stuff out of this, Prok) has finally gotten a sim to ourselves for our own RP and combat play. *shrugs* And such setups as Midian City and Suffugium are shining examples of what *can* be done.

There is still thriving dreams in SL, you just need to actually look.
</description>
		<content:encoded><![CDATA[<p>I agree with dannyboy here. SL is still a very young application and we&#8217;re all still sort of feeling out what we can do and want to do in it.  And there will always be people that try to do more than they can afford. I&#8217;ve heard it a thousand times in the combat group circles. &#8220;We&#8217;ll get a sim. No, three sims, and we&#8217;ll rent out land and make money and we&#8217;ll all be rich and support our beautiful dream!&#8221; and sometimes it works out, and alot of times it doesn&#8217;t.</p>
<p>To try and paint this as indicative of the whole of SL not being able to support individual dreams is not quite true.  Though I dislike their interests, the Gorean sims are thriving successes for the most part.  Caledon is nothing but one shared love of victorian life and what might have been, and going strong.<br />
Even the Alliance Navy (Try to keep the anti-AN stuff out of this, Prok) has finally gotten a sim to ourselves for our own RP and combat play. *shrugs* And such setups as Midian City and Suffugium are shining examples of what *can* be done.</p>
<p>There is still thriving dreams in SL, you just need to actually look.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dannyboy lightfoot</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37627</link>
		<dc:creator>dannyboy lightfoot</dc:creator>
		<pubDate>Sat, 03 Feb 2007 15:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37627</guid>
		<description>Much to agree with there Prok.  as someone who&#039;s working directly with the major film distributors to look at the part cinema has to play in Second Life, I agree that it will probably take studio money to make projects like this truly sustainable.  I also agree that this will probably mean &#039;diluting&#039; certain content, but this may ultimately yield Second Life experiences that are more accessible, and more widely enjoyable.

The fact of any business&#039; decision to invest money, time and effort in experimenting with Second Life as a permission-based marketing medium seems to me to be far more progressive than simply sticking with what they know; cruder, more profligate interruption advertising techniques.

Taking the movie business as an example, the reality is that Second Life can become a great way for people to share (something like) the experience of going to the cinema with friends who live on the other side of the world.  Having stayed up all hours to attend &lt;a href=&quot;http://gonesurfing.blogspot.com/2006/12/altered.html&quot; rel=&quot;nofollow&quot;&gt;the SL premiere of Ed Sanchez&#039;s ALTERED&lt;/a&gt; at the Phreeq drive-in in Motorati with a good SL friend of mine who happens to live several thousand miles away, I know this for a fact.

There are always going to be growing pains as SL develops, and mistakes made.  SL might not be in its infancy, but it&#039;s still very much an adolescent application, with more than its fair share of angst and confusion.  Bubbles will burst and dreams will be shattered, but the metaverse will retain the potential to change everybody&#039;s lives for the better, and commerce, whatever its faults, has a viable part to play in that.

Some individual dreamers will still be here though Prok.  It&#039;s still possible in this world to realise unique and distinctive visions and put food on the table at the same time.  That&#039;s what the fine art of film-making is all about.
</description>
		<content:encoded><![CDATA[<p>Much to agree with there Prok.  as someone who&#8217;s working directly with the major film distributors to look at the part cinema has to play in Second Life, I agree that it will probably take studio money to make projects like this truly sustainable.  I also agree that this will probably mean &#8216;diluting&#8217; certain content, but this may ultimately yield Second Life experiences that are more accessible, and more widely enjoyable.</p>
<p>The fact of any business&#8217; decision to invest money, time and effort in experimenting with Second Life as a permission-based marketing medium seems to me to be far more progressive than simply sticking with what they know; cruder, more profligate interruption advertising techniques.</p>
<p>Taking the movie business as an example, the reality is that Second Life can become a great way for people to share (something like) the experience of going to the cinema with friends who live on the other side of the world.  Having stayed up all hours to attend <a href="http://gonesurfing.blogspot.com/2006/12/altered.html" rel="nofollow">the SL premiere of Ed Sanchez&#8217;s ALTERED</a> at the Phreeq drive-in in Motorati with a good SL friend of mine who happens to live several thousand miles away, I know this for a fact.</p>
<p>There are always going to be growing pains as SL develops, and mistakes made.  SL might not be in its infancy, but it&#8217;s still very much an adolescent application, with more than its fair share of angst and confusion.  Bubbles will burst and dreams will be shattered, but the metaverse will retain the potential to change everybody&#8217;s lives for the better, and commerce, whatever its faults, has a viable part to play in that.</p>
<p>Some individual dreamers will still be here though Prok.  It&#8217;s still possible in this world to realise unique and distinctive visions and put food on the table at the same time.  That&#8217;s what the fine art of film-making is all about.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Prokofy Neva</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37626</link>
		<dc:creator>Prokofy Neva</dc:creator>
		<pubDate>Sat, 03 Feb 2007 13:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37626</guid>
		<description>Yes, it is sad that amateurs with a lot of spirit and ability weren&#039;t able to sustain the difficulties and disasters of a project like this. Their ability to do that is what has made the Spirit of Second Life. It&#039;s what gives meaning to the very concept of having a second life.

Far from firing and fleeing, the Pepsis or the Sonys or whatever are the ones who in fact will be coming in and making the lasting and compelling Harry Potter RPs sims because for them, the cost and the staffing won&#039;t pose the problem that it does for the individual struggling with bad performance of sims, expenses, lack of help, etc.

Everybody burns out in SL sooner of later. It&#039;s a miracle that many last as long as they do. So the winners will be those who have lots of money and staff who can spread the constant debilitations and disappointments of SL and its costs over more people and pay more money to cushion the shocks.

The ultimately result will probably look like something more packaged and sanitized and plastic than the spunky Harry Potter that this person was able to run, evidently, I only saw it briefly once. We will see a lot more dreams crumbling. The notion of Second Life as an individual dreamer&#039;s Second Life will cave to become the notion of a Second Life for the world&#039;s dinosaur media and public relations industries.
</description>
		<content:encoded><![CDATA[<p>Yes, it is sad that amateurs with a lot of spirit and ability weren&#8217;t able to sustain the difficulties and disasters of a project like this. Their ability to do that is what has made the Spirit of Second Life. It&#8217;s what gives meaning to the very concept of having a second life.</p>
<p>Far from firing and fleeing, the Pepsis or the Sonys or whatever are the ones who in fact will be coming in and making the lasting and compelling Harry Potter RPs sims because for them, the cost and the staffing won&#8217;t pose the problem that it does for the individual struggling with bad performance of sims, expenses, lack of help, etc.</p>
<p>Everybody burns out in SL sooner of later. It&#8217;s a miracle that many last as long as they do. So the winners will be those who have lots of money and staff who can spread the constant debilitations and disappointments of SL and its costs over more people and pay more money to cushion the shocks.</p>
<p>The ultimately result will probably look like something more packaged and sanitized and plastic than the spunky Harry Potter that this person was able to run, evidently, I only saw it briefly once. We will see a lot more dreams crumbling. The notion of Second Life as an individual dreamer&#8217;s Second Life will cave to become the notion of a Second Life for the world&#8217;s dinosaur media and public relations industries.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rock Ramona</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37625</link>
		<dc:creator>Rock Ramona</dc:creator>
		<pubDate>Sat, 03 Feb 2007 05:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37625</guid>
		<description>Gee,i hate to say i told ya so but...this is going to happen more and more,people are unhappy and are selling off and spending their hard earned money on other things that will bring them happiness.Yes,the sky is falling kiddies.I cant wait till Pepsi and all the other big companies start fleeing the sinking ship and firing the people that told them this sl thing theyd heard about was going to be huge hehehehehe,fools............
</description>
		<content:encoded><![CDATA[<p>Gee,i hate to say i told ya so but&#8230;this is going to happen more and more,people are unhappy and are selling off and spending their hard earned money on other things that will bring them happiness.Yes,the sky is falling kiddies.I cant wait till Pepsi and all the other big companies start fleeing the sinking ship and firing the people that told them this sl thing theyd heard about was going to be huge hehehehehe,fools&#8230;&#8230;&#8230;&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sabrina Gagliano</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37624</link>
		<dc:creator>Sabrina Gagliano</dc:creator>
		<pubDate>Sat, 03 Feb 2007 00:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37624</guid>
		<description>Almost all of the shops are indeed gone now... Hogwarts itself can still be seen from a distance, and there are still some private residences, but not much else.
Most merchants have shops in different locations, so you will still be able to buy what you need.

I hope we will soon be able to visit a new Magic Alley.
</description>
		<content:encoded><![CDATA[<p>Almost all of the shops are indeed gone now&#8230; Hogwarts itself can still be seen from a distance, and there are still some private residences, but not much else.<br />
Most merchants have shops in different locations, so you will still be able to buy what you need.</p>
<p>I hope we will soon be able to visit a new Magic Alley.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Curious Rousselot</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37623</link>
		<dc:creator>Curious Rousselot</dc:creator>
		<pubDate>Fri, 02 Feb 2007 11:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37623</guid>
		<description>Sorry Ana but you are probably too late. The merchants and other prim owners were tearing down their shops and objects as the story was being written.
</description>
		<content:encoded><![CDATA[<p>Sorry Ana but you are probably too late. The merchants and other prim owners were tearing down their shops and objects as the story was being written.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ana Lutetia</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37622</link>
		<dc:creator>Ana Lutetia</dc:creator>
		<pubDate>Fri, 02 Feb 2007 10:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37622</guid>
		<description>Oh... :(
I must go there before it closes!
</description>
		<content:encoded><![CDATA[<p>Oh&#8230; <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
I must go there before it closes!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Onder Skall</title>
		<link>http://alphavilleherald.com/2007/02/magic_alley_clo.html/comment-page-1#comment-37621</link>
		<dc:creator>Onder Skall</dc:creator>
		<pubDate>Fri, 02 Feb 2007 10:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1558#comment-37621</guid>
		<description>I&#039;ll be interested in seeing how this migration works out. It&#039;s not just a &quot;geographic&quot; shift either, considering everything was once owned by an individual and will now be owned by the group. I wonder if that will make a difference?

Gotta remember to do a follow-up in a month or so...
</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be interested in seeing how this migration works out. It&#8217;s not just a &#8220;geographic&#8221; shift either, considering everything was once owned by an individual and will now be owned by the group. I wonder if that will make a difference?</p>
<p>Gotta remember to do a follow-up in a month or so&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

