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	<title>Comments on: Charleston Harbor Navy Declares WAR!!!</title>
	<atom:link href="http://alphavilleherald.com/2007/05/on_friday_may_1.html/feed" rel="self" type="application/rss+xml" />
	<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html</link>
	<description>Always Fairly Unbalanced</description>
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		<title>By: Topamax dosage for weight loss.</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30327</link>
		<dc:creator>Topamax dosage for weight loss.</dc:creator>
		<pubDate>Thu, 04 Feb 2010 14:47:47 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30327</guid>
		<description>&lt;strong&gt;Side effects of the drug topamax.&lt;/strong&gt;

When does the copyright run out for topamax. Topamax.
</description>
		<content:encoded><![CDATA[<p><strong>Side effects of the drug topamax.</strong></p>
<p>When does the copyright run out for topamax. Topamax.</p>
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	<item>
		<title>By: Hades Fraenkel</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30326</link>
		<dc:creator>Hades Fraenkel</dc:creator>
		<pubDate>Thu, 02 Jul 2009 07:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30326</guid>
		<description>Wow, I was a dumbass. o.o
</description>
		<content:encoded><![CDATA[<p>Wow, I was a dumbass. o.o</p>
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	<item>
		<title>By: Hades Fraenkel</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30325</link>
		<dc:creator>Hades Fraenkel</dc:creator>
		<pubDate>Sun, 07 Dec 2008 20:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30325</guid>
		<description>...
</description>
		<content:encoded><![CDATA[<p>&#8230;</p>
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	<item>
		<title>By: inuyasha Deere</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30324</link>
		<dc:creator>inuyasha Deere</dc:creator>
		<pubDate>Wed, 11 Jun 2008 04:41:04 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30324</guid>
		<description>ISHIDA WUZ HERE
</description>
		<content:encoded><![CDATA[<p>ISHIDA WUZ HERE</p>
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	<item>
		<title>By: Inuyasha Deere</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30323</link>
		<dc:creator>Inuyasha Deere</dc:creator>
		<pubDate>Fri, 30 Nov 2007 07:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30323</guid>
		<description>This article is a pure example of the pure ignorance and stupidity I posed in this goneby era.
</description>
		<content:encoded><![CDATA[<p>This article is a pure example of the pure ignorance and stupidity I posed in this goneby era.</p>
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	<item>
		<title>By: Inuyasha Deere</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30322</link>
		<dc:creator>Inuyasha Deere</dc:creator>
		<pubDate>Fri, 30 Nov 2007 07:37:19 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30322</guid>
		<description>Looking back on this goneby era, I realize how naive and stupid I was. I tried to tear through and wreck the morale of groups several times my size without even having an adequate officer or enlisted staff..... lacking even a half decent recruitment system. This is one time I can laugh at myself, this shows my previous ignorance.

If you wish to have conformation that this is in fact Inuyasha Deere, IM me. If I do not confirm it while online, it is not my post; rather that of an individual claiming to be me.
</description>
		<content:encoded><![CDATA[<p>Looking back on this goneby era, I realize how naive and stupid I was. I tried to tear through and wreck the morale of groups several times my size without even having an adequate officer or enlisted staff&#8230;.. lacking even a half decent recruitment system. This is one time I can laugh at myself, this shows my previous ignorance.</p>
<p>If you wish to have conformation that this is in fact Inuyasha Deere, IM me. If I do not confirm it while online, it is not my post; rather that of an individual claiming to be me.</p>
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		<title>By: Ethan Schuman</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30321</link>
		<dc:creator>Ethan Schuman</dc:creator>
		<pubDate>Fri, 19 Oct 2007 13:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30321</guid>
		<description>DCS is a lagtastic piece of crap that has far too many limitations for it to be useful for us. (That statement is, of course, relative to the needs of SL militaries. It does the job it was intended to quite well.) The same is really true with COLA, though the supposed open source nature of it would place it above the DCS system. (I&#039;m not very familiar with the COLA system personally, I can&#039;t say much more on it.)

The problem is that the Second Life military community uses more than just guns. The major military groups make ample use of vehicles and full sim bases/battlefields even in minor engagements. However, there is no system out there that I have been able to find which offers even rudimentary support for vehicles, as well as includes things like falling damage (both of which are in our current meter build). In addition to that, we require additional features, such as objectives which can be taken, a viable injury/medic/respawn system (which is already implemented), and the ability to directly interface with a gun for the purposes of score keeping. There&#039;s so much work to still be done on it, but we&#039;ve got a good start so far, and we&#039;d like to have something that could be used for at least a closed (or if things go well enough, an open) beta test before the end of the year.
</description>
		<content:encoded><![CDATA[<p>DCS is a lagtastic piece of crap that has far too many limitations for it to be useful for us. (That statement is, of course, relative to the needs of SL militaries. It does the job it was intended to quite well.) The same is really true with COLA, though the supposed open source nature of it would place it above the DCS system. (I&#8217;m not very familiar with the COLA system personally, I can&#8217;t say much more on it.)</p>
<p>The problem is that the Second Life military community uses more than just guns. The major military groups make ample use of vehicles and full sim bases/battlefields even in minor engagements. However, there is no system out there that I have been able to find which offers even rudimentary support for vehicles, as well as includes things like falling damage (both of which are in our current meter build). In addition to that, we require additional features, such as objectives which can be taken, a viable injury/medic/respawn system (which is already implemented), and the ability to directly interface with a gun for the purposes of score keeping. There&#8217;s so much work to still be done on it, but we&#8217;ve got a good start so far, and we&#8217;d like to have something that could be used for at least a closed (or if things go well enough, an open) beta test before the end of the year.</p>
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	<item>
		<title>By: wargamer</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30320</link>
		<dc:creator>wargamer</dc:creator>
		<pubDate>Fri, 19 Oct 2007 04:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30320</guid>
		<description>I&#039;ll look up your castle Munro, see if it&#039;s something for me.

Ethan, all due respect for you and your group... But I have seen too many comments from people that gave me the idea that the Mercs aren&#039;t my kind of wargamers. I want something like Counterstrike... Just fight, when you get shot, you die, no nonsense of &#039;wanting to protect citizens&#039;.
Something like City Of Lost Angels, but then in a warzone setting, instead of a Grand Theft Pedestrian gone bad with politics and vampires setting. I like vampires mind you. They&#039;re just a little difficult when you pick a fight with them. Get all prissy and stuf, take it personal. But, I digress.

Ethan, may I advise BTW to take a look at some of the existing combat systems like the ones used in COLA and Toxian City? saves having to create and debug your own :)
</description>
		<content:encoded><![CDATA[<p>I&#8217;ll look up your castle Munro, see if it&#8217;s something for me.</p>
<p>Ethan, all due respect for you and your group&#8230; But I have seen too many comments from people that gave me the idea that the Mercs aren&#8217;t my kind of wargamers. I want something like Counterstrike&#8230; Just fight, when you get shot, you die, no nonsense of &#8216;wanting to protect citizens&#8217;.<br />
Something like City Of Lost Angels, but then in a warzone setting, instead of a Grand Theft Pedestrian gone bad with politics and vampires setting. I like vampires mind you. They&#8217;re just a little difficult when you pick a fight with them. Get all prissy and stuf, take it personal. But, I digress.</p>
<p>Ethan, may I advise BTW to take a look at some of the existing combat systems like the ones used in COLA and Toxian City? saves having to create and debug your own <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Missdrr Alderson</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30319</link>
		<dc:creator>Missdrr Alderson</dc:creator>
		<pubDate>Fri, 19 Oct 2007 02:06:49 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30319</guid>
		<description>You still both suck cocks.

Nightly.
</description>
		<content:encoded><![CDATA[<p>You still both suck cocks.</p>
<p>Nightly.</p>
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	<item>
		<title>By: Ethan Schuman</title>
		<link>http://alphavilleherald.com/2007/05/on_friday_may_1.html/comment-page-3#comment-30318</link>
		<dc:creator>Ethan Schuman</dc:creator>
		<pubDate>Thu, 18 Oct 2007 22:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1289#comment-30318</guid>
		<description>Wargamer, Mercz have begun work on our new combat system to get away from the rather limited Linden Lab system. You might want to come take a look at one of our tech demos when we host one. We should be having another public test sometime next week. Mercz and AN don&#039;t really associate with each other that much anymore. It&#039;s rather refreshing.
</description>
		<content:encoded><![CDATA[<p>Wargamer, Mercz have begun work on our new combat system to get away from the rather limited Linden Lab system. You might want to come take a look at one of our tech demos when we host one. We should be having another public test sometime next week. Mercz and AN don&#8217;t really associate with each other that much anymore. It&#8217;s rather refreshing.</p>
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