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	<title>Comments on: WindLight Skies &#8211; They PAID For This?</title>
	<atom:link href="http://alphavilleherald.com/2007/05/so_the_windligh.html/feed" rel="self" type="application/rss+xml" />
	<link>http://alphavilleherald.com/2007/05/so_the_windligh.html</link>
	<description>Always Fairly Unbalanced</description>
	<lastBuildDate>Tue, 04 Oct 2016 13:18:56 +0000</lastBuildDate>
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		<title>By: archie lukas</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29241</link>
		<dc:creator>archie lukas</dc:creator>
		<pubDate>Sun, 30 Sep 2007 17:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29241</guid>
		<description>Damn the pretty skies

round the boobs off

lets get real problems sorted.
Lisa Simpson hair

hexagonal boobs
muscles with points


Concentrate on the avatar physics chaps!
</description>
		<content:encoded><![CDATA[<p>Damn the pretty skies</p>
<p>round the boobs off</p>
<p>lets get real problems sorted.<br />
Lisa Simpson hair</p>
<p>hexagonal boobs<br />
muscles with points</p>
<p>Concentrate on the avatar physics chaps!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Binders Off</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29240</link>
		<dc:creator>Binders Off</dc:creator>
		<pubDate>Fri, 21 Sep 2007 23:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29240</guid>
		<description>I just today came across this article, unfortunately months after it was posted.  However, I must say I am pleased to find someone who has seen throught the Windlight marketing hype and pegged it right to the wall.

Windlight is one of the worst ideas LL has come up with in a long time.  Has anyone taken the time to actually test this system and see what it does to existing builds.  If you want an environment that turns your bright and shiney textures to stone and rubber, that makes your glass look like it&#039;s been fine-sanded and de-glossed, that makes your swords and cars look like they just went through an acid bath... Windlight is exactly what you&#039;re looking for!

So far every new thing that Linden Lab has brought us has had one added nice effect:  they LAG THE SYSTEM TO DEATH.  Flexi prims, as nice as they are, are SERIOUS lag factors.  Sculpty prims, as interesting as they are, are MAJOR lag factors.  Rather than taking steps to reduce lag and increase system performance, Linden Lab seems fool-bent on adding yet more lag to the system by bringing in new special effects to an already over-extended foundation.

One has to wonder about these people.  It seems Linden Lab is made up of a group of highly intelligent visionaries totally unrestrained by any sense of realistic discernment.  They continue to tax their system when it&#039;s already on the constant verge of major catastrophe, and they keep adding more and more things to tax the system even further.

The only thing I can really say to them at this point, is one great big, resounding, echoing DUH! GET A CLUE PEOPLE!

Windlight is an interesting idea that has proven impractical and messed up.  We can live with the existing skies people.  Work on the flipping LAG!

</description>
		<content:encoded><![CDATA[<p>I just today came across this article, unfortunately months after it was posted.  However, I must say I am pleased to find someone who has seen throught the Windlight marketing hype and pegged it right to the wall.</p>
<p>Windlight is one of the worst ideas LL has come up with in a long time.  Has anyone taken the time to actually test this system and see what it does to existing builds.  If you want an environment that turns your bright and shiney textures to stone and rubber, that makes your glass look like it&#8217;s been fine-sanded and de-glossed, that makes your swords and cars look like they just went through an acid bath&#8230; Windlight is exactly what you&#8217;re looking for!</p>
<p>So far every new thing that Linden Lab has brought us has had one added nice effect:  they LAG THE SYSTEM TO DEATH.  Flexi prims, as nice as they are, are SERIOUS lag factors.  Sculpty prims, as interesting as they are, are MAJOR lag factors.  Rather than taking steps to reduce lag and increase system performance, Linden Lab seems fool-bent on adding yet more lag to the system by bringing in new special effects to an already over-extended foundation.</p>
<p>One has to wonder about these people.  It seems Linden Lab is made up of a group of highly intelligent visionaries totally unrestrained by any sense of realistic discernment.  They continue to tax their system when it&#8217;s already on the constant verge of major catastrophe, and they keep adding more and more things to tax the system even further.</p>
<p>The only thing I can really say to them at this point, is one great big, resounding, echoing DUH! GET A CLUE PEOPLE!</p>
<p>Windlight is an interesting idea that has proven impractical and messed up.  We can live with the existing skies people.  Work on the flipping LAG!</p>
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		<title>By: Mark Busch</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29239</link>
		<dc:creator>Mark Busch</dc:creator>
		<pubDate>Thu, 14 Jun 2007 15:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29239</guid>
		<description>I think it is a good improvement. You are so worried about the &#039;default&#039; looking diffrent then the default as it is now? Didn&#039;t you notice that the &#039;default&#039; we are having now is really ugly?
And why should everything be as &#039;realistic&#039; as possible? If you want realism, don&#039;t play SecondLife but stay in your first life! As long as it looks interesting and good it&#039;s fine by me, and I think Windlight makes everything in SL look much more interesting and alive.

And who cares if the color and texture of your left shoe do not look exactly what it looked like when you bought it?! Like anyone cares or notices :P

Yes they bought Windlight because it&#039;s an impressive wheater and environment system. Why don&#039;t you try making something better yourself :) you act like it&#039;s something horrible, you obviously don&#039;t know what you are talking about.

Oh and in your comparison, the picture &quot;This ghastly mess is WindLife default preset&quot; looks better in my opinion. Don&#039;t write articles that are purely based on your exaggerated PERSONAL opinion.
</description>
		<content:encoded><![CDATA[<p>I think it is a good improvement. You are so worried about the &#8216;default&#8217; looking diffrent then the default as it is now? Didn&#8217;t you notice that the &#8216;default&#8217; we are having now is really ugly?<br />
And why should everything be as &#8216;realistic&#8217; as possible? If you want realism, don&#8217;t play SecondLife but stay in your first life! As long as it looks interesting and good it&#8217;s fine by me, and I think Windlight makes everything in SL look much more interesting and alive.</p>
<p>And who cares if the color and texture of your left shoe do not look exactly what it looked like when you bought it?! Like anyone cares or notices <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Yes they bought Windlight because it&#8217;s an impressive wheater and environment system. Why don&#8217;t you try making something better yourself <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  you act like it&#8217;s something horrible, you obviously don&#8217;t know what you are talking about.</p>
<p>Oh and in your comparison, the picture &#8220;This ghastly mess is WindLife default preset&#8221; looks better in my opinion. Don&#8217;t write articles that are purely based on your exaggerated PERSONAL opinion.</p>
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		<title>By: Gillian Waldman</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29238</link>
		<dc:creator>Gillian Waldman</dc:creator>
		<pubDate>Tue, 05 Jun 2007 08:14:47 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29238</guid>
		<description>Inigo - I just wanted to add there is a bug with certain drivers and ripple water...I did file a Jira issue so if you want to compare notes, you can find it here: https://jira.secondlife.com/browse/VWR-925

</description>
		<content:encoded><![CDATA[<p>Inigo &#8211; I just wanted to add there is a bug with certain drivers and ripple water&#8230;I did file a Jira issue so if you want to compare notes, you can find it here: <a href="https://jira.secondlife.com/browse/VWR-925" rel="nofollow">https://jira.secondlife.com/browse/VWR-925</a></p>
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	<item>
		<title>By: Gando Thurston</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29237</link>
		<dc:creator>Gando Thurston</dc:creator>
		<pubDate>Mon, 04 Jun 2007 18:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29237</guid>
		<description>As a SL photographer, I&#039;m digging WindLight. I&#039;ve only just started to play with it though.

It would be really cool if the settings could be passed through the inventory. I&#039;d like to see a message like: &quot;Inigo Chamerberlin wants to give you a preset for WindLight - do you accept?&quot;. That way I could see what the estate owner had in mind for the sim I&#039;m in -- and still be able to shut it off.

Passable WindLight settings would allow for others to decide what they want their default look to be like, and spread it around, leaving it out of LL&#039;s hands so they could get on with other business.
</description>
		<content:encoded><![CDATA[<p>As a SL photographer, I&#8217;m digging WindLight. I&#8217;ve only just started to play with it though.</p>
<p>It would be really cool if the settings could be passed through the inventory. I&#8217;d like to see a message like: &#8220;Inigo Chamerberlin wants to give you a preset for WindLight &#8211; do you accept?&#8221;. That way I could see what the estate owner had in mind for the sim I&#8217;m in &#8212; and still be able to shut it off.</p>
<p>Passable WindLight settings would allow for others to decide what they want their default look to be like, and spread it around, leaving it out of LL&#8217;s hands so they could get on with other business.</p>
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	<item>
		<title>By: The Ted</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29236</link>
		<dc:creator>The Ted</dc:creator>
		<pubDate>Mon, 04 Jun 2007 11:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29236</guid>
		<description>The path of evolution is layed upon the the voices of dissenters and theorists. It would be more then appropriate to observe the natural flow of things rather then chant doubts and personal views i would like to remind you of the static skyline before wind light however unrealistic it may be it still adds a new and interesting addition to an otherwise unwavering atmosphear
</description>
		<content:encoded><![CDATA[<p>The path of evolution is layed upon the the voices of dissenters and theorists. It would be more then appropriate to observe the natural flow of things rather then chant doubts and personal views i would like to remind you of the static skyline before wind light however unrealistic it may be it still adds a new and interesting addition to an otherwise unwavering atmosphear</p>
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	<item>
		<title>By: Rhiculus Oh</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29235</link>
		<dc:creator>Rhiculus Oh</dc:creator>
		<pubDate>Sat, 02 Jun 2007 18:52:01 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29235</guid>
		<description>You&#039;re an idiot; those lighting schemes are far more impressive than anything the base SL / Havok engine have been able to provide to this point. Granted, Linden Labs is royally screwing the goat by throwing an immense amount of development time at stupid things like lighting when they should be focusing on issues that the population actually cares about. Release the grid source already LL, the hackers of the world will fix it far better than you&#039;ll ever be able to and we&#039;re sick and fucking tired of sims crashing when the forty-first avatar steps over the border.
</description>
		<content:encoded><![CDATA[<p>You&#8217;re an idiot; those lighting schemes are far more impressive than anything the base SL / Havok engine have been able to provide to this point. Granted, Linden Labs is royally screwing the goat by throwing an immense amount of development time at stupid things like lighting when they should be focusing on issues that the population actually cares about. Release the grid source already LL, the hackers of the world will fix it far better than you&#8217;ll ever be able to and we&#8217;re sick and fucking tired of sims crashing when the forty-first avatar steps over the border.</p>
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	<item>
		<title>By: Michael Seraph</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29234</link>
		<dc:creator>Michael Seraph</dc:creator>
		<pubDate>Sat, 02 Jun 2007 17:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29234</guid>
		<description>I&#039;ve been running the First Look for a couple of days.  I keep it in default mode.  The sunset is a bit too garish for me, but the sunrise is very nice.  I like the night and especially like the look just after sunset.  The sky at high altitudes (700m) looks good, unlike before.  All in all, I like the product.  LL says it plans to put in estate controls for estate owners and hopefully will simplify the end user ability to muck up the controls.  That way most people will be seeing the same thing.
</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been running the First Look for a couple of days.  I keep it in default mode.  The sunset is a bit too garish for me, but the sunrise is very nice.  I like the night and especially like the look just after sunset.  The sky at high altitudes (700m) looks good, unlike before.  All in all, I like the product.  LL says it plans to put in estate controls for estate owners and hopefully will simplify the end user ability to muck up the controls.  That way most people will be seeing the same thing.</p>
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		<title>By: Inigo Chamerberlin</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29233</link>
		<dc:creator>Inigo Chamerberlin</dc:creator>
		<pubDate>Sat, 02 Jun 2007 14:53:05 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29233</guid>
		<description>Hey Bubbles - Linden Lab BOUGHT the company that produced the technology. Well, &#039;acquired&#039; was the precise term.

First of all it, was supposed to be a working product. One of the stated reasons for the purchase was that the Atmosphere/Cloud/Lighting functions were virtually &#039;bolt it on and go&#039;. You know, no development required?

Now, if we all looked at it and said &quot;Awesome, Cool, Oooooh, New Shiny&quot; - do you really think Linden Lab would say - &quot;Woah guys! It doesn&#039;t work that well, it&#039;s buggy, it has a nasty UI, it breaks a lot of existing content, will cause inworld visual perception issues, and it&#039;s just not ready to go&quot;?

Or do you think it would just be released &#039;as is&#039; while LL went back to  their important stuff - like &#039;keeping us safe inworld&#039; (threatening people for indulging in fantasies in a virtual world - ROFLMAO), or setting up &#039;age verification&#039; systems with highly questionable companies?

Honestly now? :-)

Even the oddballs at Linden Lab have enough sense to realise that, as WindLight stands, it&#039;s far from satisfactory.
So, instead of spending money testing it (something you&#039;d thought they&#039;d have done BEFORE they bought it - I saw the pre-purchase product demonstration videos and they were far from impressive, in fact, pretty much what we have right now, minus the psychedelic presets though)they dump it on US to test-drive, saving money and doing THEIR job for them, in the guise of a First Look release.

But... BIG problem for the Linden Fan Boyz! Critical analysis of a Linden Lab product! OMG!!!

Well, we have to make it clear it&#039;s not good enough, because we&#039;ll have to live with the &#039;finished&#039; product (&#039;we&#039;, the bulk of the customers of Linden Lab - ordinary people).
They asked us to tell them what we thought, remember? That&#039;s the POINT of First Look. NOT uncritical acclaim of a flawed product which does no one any good.

If they can live with that, because it&#039;s what they wanted, YOU can live with it too!
</description>
		<content:encoded><![CDATA[<p>Hey Bubbles &#8211; Linden Lab BOUGHT the company that produced the technology. Well, &#8216;acquired&#8217; was the precise term.</p>
<p>First of all it, was supposed to be a working product. One of the stated reasons for the purchase was that the Atmosphere/Cloud/Lighting functions were virtually &#8216;bolt it on and go&#8217;. You know, no development required?</p>
<p>Now, if we all looked at it and said &#8220;Awesome, Cool, Oooooh, New Shiny&#8221; &#8211; do you really think Linden Lab would say &#8211; &#8220;Woah guys! It doesn&#8217;t work that well, it&#8217;s buggy, it has a nasty UI, it breaks a lot of existing content, will cause inworld visual perception issues, and it&#8217;s just not ready to go&#8221;?</p>
<p>Or do you think it would just be released &#8216;as is&#8217; while LL went back to  their important stuff &#8211; like &#8216;keeping us safe inworld&#8217; (threatening people for indulging in fantasies in a virtual world &#8211; ROFLMAO), or setting up &#8216;age verification&#8217; systems with highly questionable companies?</p>
<p>Honestly now? <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Even the oddballs at Linden Lab have enough sense to realise that, as WindLight stands, it&#8217;s far from satisfactory.<br />
So, instead of spending money testing it (something you&#8217;d thought they&#8217;d have done BEFORE they bought it &#8211; I saw the pre-purchase product demonstration videos and they were far from impressive, in fact, pretty much what we have right now, minus the psychedelic presets though)they dump it on US to test-drive, saving money and doing THEIR job for them, in the guise of a First Look release.</p>
<p>But&#8230; BIG problem for the Linden Fan Boyz! Critical analysis of a Linden Lab product! OMG!!!</p>
<p>Well, we have to make it clear it&#8217;s not good enough, because we&#8217;ll have to live with the &#8216;finished&#8217; product (&#8216;we&#8217;, the bulk of the customers of Linden Lab &#8211; ordinary people).<br />
They asked us to tell them what we thought, remember? That&#8217;s the POINT of First Look. NOT uncritical acclaim of a flawed product which does no one any good.</p>
<p>If they can live with that, because it&#8217;s what they wanted, YOU can live with it too!</p>
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	<item>
		<title>By: bubbles</title>
		<link>http://alphavilleherald.com/2007/05/so_the_windligh.html/comment-page-2#comment-29232</link>
		<dc:creator>bubbles</dc:creator>
		<pubDate>Sat, 02 Jun 2007 14:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1261#comment-29232</guid>
		<description>DUH? What part of &#039;first look&#039; and &#039;doesn&#039;t represent final quality&#039; do some here not understand? I&#039;m especially disappointed with the Prokofy faction. I greatly appreciate LL allowing us to try out work in progress projects. Some people are never happy.
</description>
		<content:encoded><![CDATA[<p>DUH? What part of &#8216;first look&#8217; and &#8216;doesn&#8217;t represent final quality&#8217; do some here not understand? I&#8217;m especially disappointed with the Prokofy faction. I greatly appreciate LL allowing us to try out work in progress projects. Some people are never happy.</p>
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