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	<title>Comments on: Second Life&#8217;s Slide vs. Everyone Else</title>
	<atom:link href="http://alphavilleherald.com/2007/09/second-lifes-sl.html/feed" rel="self" type="application/rss+xml" />
	<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html</link>
	<description>Always Fairly Unbalanced</description>
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		<title>By: Deanfred Brandeis</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21890</link>
		<dc:creator>Deanfred Brandeis</dc:creator>
		<pubDate>Fri, 28 Sep 2007 18:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21890</guid>
		<description>As usual, the Herald shows ignorance of and ambivalence toward the actual facts.

As many commenters have pointed out, very few normal users have a need to go to the SL website, and the Alexa plugin would not count visits by the SL viewer to its splash page.

Also--and not to be a LL apologist; they need to demonstrate some progress--LL does not appear to be working on the &quot;new features only&quot; program any more. Before SLCC, all devs were instructed to fix bugs and put new features aside.

The problems you experience every day? They&#039;re mostly not the fault of devs. They&#039;re the fault of the ops (infrastructure) team.
</description>
		<content:encoded><![CDATA[<p>As usual, the Herald shows ignorance of and ambivalence toward the actual facts.</p>
<p>As many commenters have pointed out, very few normal users have a need to go to the SL website, and the Alexa plugin would not count visits by the SL viewer to its splash page.</p>
<p>Also&#8211;and not to be a LL apologist; they need to demonstrate some progress&#8211;LL does not appear to be working on the &#8220;new features only&#8221; program any more. Before SLCC, all devs were instructed to fix bugs and put new features aside.</p>
<p>The problems you experience every day? They&#8217;re mostly not the fault of devs. They&#8217;re the fault of the ops (infrastructure) team.</p>
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		<title>By: Scott McMillin</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21889</link>
		<dc:creator>Scott McMillin</dc:creator>
		<pubDate>Wed, 26 Sep 2007 15:09:24 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21889</guid>
		<description>Some more data for you data junkies:
http://www.nicolaescher.com/journal/article/38/the-trough-of-disillusionment
</description>
		<content:encoded><![CDATA[<p>Some more data for you data junkies:<br />
<a href="http://www.nicolaescher.com/journal/article/38/the-trough-of-disillusionment" rel="nofollow">http://www.nicolaescher.com/journal/article/38/the-trough-of-disillusionment</a></p>
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		<title>By: Blinders Off</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21888</link>
		<dc:creator>Blinders Off</dc:creator>
		<pubDate>Wed, 19 Sep 2007 09:27:39 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21888</guid>
		<description>Oh Dave, one last thing.  I am personally tired of you and other egoists calling people &quot;complainers&quot; simply because they voice dissatisfaction with the way Second Life operates.  You make it sound like everyone just stands around and complains rather than trying to make Second Life better.  I think there is ample documented history to prove that people make constructive and specific suggestions and demands to Linden Lab all the time... about very basic things (such as &quot;fix the group IM problem&quot;, &quot;fix the Group Notices problem&quot;, &quot;fix the &#039;can&#039;t read a notecard within a notecard&#039; problem&quot; etc etc.  The truth is, people do more than complain, they actively try to get Linden Lab to fix things.  Which Dave, is how problems are REALLY resolved.

I would venture that someone who stands around and makes unrealistic suggestions such as &quot;leave Second Life&quot; is the actual non-constructive complainer.  For while as much as I agree with the sentiment (if a company deals wrongly with you and delivers a bad product, stop using the company), that&#039;s just simply not a realistic or viable scenario here at this time.  So if I may suggest, why don&#039;t YOU stop standing around and complaining about the &quot;complainers&quot; and like them, do something constructive to help fix Second Life.

Or... if you don&#039;t want to do that... why don&#039;t YOU leave Second Life?  Put your money where your mouth is?  And that means leaving these blogs as well because well, every time you post here, it could draw attention to Second Life (any publicity is good publicity concept) and you wouldn&#039;t want that, would ya?

See, we&#039;re not so ignorant after all.  Of course, there&#039;s the chance you&#039;re simply posting to draw attention to yourself and push other people&#039;s buttons.  If so... hey, mission accomplished!  LOL



</description>
		<content:encoded><![CDATA[<p>Oh Dave, one last thing.  I am personally tired of you and other egoists calling people &#8220;complainers&#8221; simply because they voice dissatisfaction with the way Second Life operates.  You make it sound like everyone just stands around and complains rather than trying to make Second Life better.  I think there is ample documented history to prove that people make constructive and specific suggestions and demands to Linden Lab all the time&#8230; about very basic things (such as &#8220;fix the group IM problem&#8221;, &#8220;fix the Group Notices problem&#8221;, &#8220;fix the &#8216;can&#8217;t read a notecard within a notecard&#8217; problem&#8221; etc etc.  The truth is, people do more than complain, they actively try to get Linden Lab to fix things.  Which Dave, is how problems are REALLY resolved.</p>
<p>I would venture that someone who stands around and makes unrealistic suggestions such as &#8220;leave Second Life&#8221; is the actual non-constructive complainer.  For while as much as I agree with the sentiment (if a company deals wrongly with you and delivers a bad product, stop using the company), that&#8217;s just simply not a realistic or viable scenario here at this time.  So if I may suggest, why don&#8217;t YOU stop standing around and complaining about the &#8220;complainers&#8221; and like them, do something constructive to help fix Second Life.</p>
<p>Or&#8230; if you don&#8217;t want to do that&#8230; why don&#8217;t YOU leave Second Life?  Put your money where your mouth is?  And that means leaving these blogs as well because well, every time you post here, it could draw attention to Second Life (any publicity is good publicity concept) and you wouldn&#8217;t want that, would ya?</p>
<p>See, we&#8217;re not so ignorant after all.  Of course, there&#8217;s the chance you&#8217;re simply posting to draw attention to yourself and push other people&#8217;s buttons.  If so&#8230; hey, mission accomplished!  LOL</p>
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		<title>By: Blinders Off</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21887</link>
		<dc:creator>Blinders Off</dc:creator>
		<pubDate>Wed, 19 Sep 2007 09:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21887</guid>
		<description>From &quot;anonymous&quot;:  &quot;What they need to stop screwing up the SL economy with unfounded wagering bans. FBI did NOT declare L$ gambling illegal, they told me so themselves, cause if they decided the L$ was akin to a poker chip, then they would be legally bound to investigate and prosecute griefers for causing L$ damages to SL business owners.  LL is using the wagering ban to drive people out of business so they can repo peoples sims, and repurpose those sim servers (which were paid for by our investments) to offering cheap mainland land, at no capital expense to themselves, undercutting those of us who have made investments in sims.  Once they repo the private estates, they will then reallow gambling (conveniently around the time the WTO gets around to ruling the US offshore internet gambling law illegal). Thus, LL will have stolen an entire grid from small mom and pop businesspeople.&quot;

Geez guy, what have you been smoking?  LOL. (Takes out the &quot;blow holes in the fantasy conspiracy-theory shotgun&quot;...)

Are we actually supposed to BELIEVE that you have spoken to the FBI and they gave you an official statement that gambling in SL is not illegal?  LOL. Right.  Wink wink.

And to get to the &quot;let&#039;s talk facts&quot; category... Linden Lab does not &quot;repo&quot; sims.  If a sim owner has to close down because (sob sob) he can&#039;t run his gambling establishment any more, you can bet your boots he&#039;s not going to be stupid enough to just turn the sim back over to Linden Lab.  He&#039;s going to sell it on the open market, to an independent buyer, so that he takes as little loss as possible.  And if he is stupid enough to continue a gambling establishment after the multitude of very plain warnings from Linden Lab-- to the point that he has to be shut down and loses his assets... well, I would think that sim owners that stupid are few and far between (well, non-existant really).

While I wouldn&#039;t completely disagree with the concept that LL would love to see their whole grid go corporate and totally eliminate the &quot;mom and pop&quot; sims (their pricing certainly reflects that strategy, although even that idea falls more into the &quot;conspiracy-theory&quot; category), I think you&#039;ve been listening too much to the anti-Linden Lab propagandists.  While there are some serious problems with LL and Second Life both in performance and management, I don&#039;t really thing repo-ing sims is on their agenda of evil take-over-the-world schemes. ;)

</description>
		<content:encoded><![CDATA[<p>From &#8220;anonymous&#8221;:  &#8220;What they need to stop screwing up the SL economy with unfounded wagering bans. FBI did NOT declare L$ gambling illegal, they told me so themselves, cause if they decided the L$ was akin to a poker chip, then they would be legally bound to investigate and prosecute griefers for causing L$ damages to SL business owners.  LL is using the wagering ban to drive people out of business so they can repo peoples sims, and repurpose those sim servers (which were paid for by our investments) to offering cheap mainland land, at no capital expense to themselves, undercutting those of us who have made investments in sims.  Once they repo the private estates, they will then reallow gambling (conveniently around the time the WTO gets around to ruling the US offshore internet gambling law illegal). Thus, LL will have stolen an entire grid from small mom and pop businesspeople.&#8221;</p>
<p>Geez guy, what have you been smoking?  LOL. (Takes out the &#8220;blow holes in the fantasy conspiracy-theory shotgun&#8221;&#8230;)</p>
<p>Are we actually supposed to BELIEVE that you have spoken to the FBI and they gave you an official statement that gambling in SL is not illegal?  LOL. Right.  Wink wink.</p>
<p>And to get to the &#8220;let&#8217;s talk facts&#8221; category&#8230; Linden Lab does not &#8220;repo&#8221; sims.  If a sim owner has to close down because (sob sob) he can&#8217;t run his gambling establishment any more, you can bet your boots he&#8217;s not going to be stupid enough to just turn the sim back over to Linden Lab.  He&#8217;s going to sell it on the open market, to an independent buyer, so that he takes as little loss as possible.  And if he is stupid enough to continue a gambling establishment after the multitude of very plain warnings from Linden Lab&#8211; to the point that he has to be shut down and loses his assets&#8230; well, I would think that sim owners that stupid are few and far between (well, non-existant really).</p>
<p>While I wouldn&#8217;t completely disagree with the concept that LL would love to see their whole grid go corporate and totally eliminate the &#8220;mom and pop&#8221; sims (their pricing certainly reflects that strategy, although even that idea falls more into the &#8220;conspiracy-theory&#8221; category), I think you&#8217;ve been listening too much to the anti-Linden Lab propagandists.  While there are some serious problems with LL and Second Life both in performance and management, I don&#8217;t really thing repo-ing sims is on their agenda of evil take-over-the-world schemes. <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Blinders Off</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21886</link>
		<dc:creator>Blinders Off</dc:creator>
		<pubDate>Wed, 19 Sep 2007 09:09:06 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21886</guid>
		<description>DaveOner: &quot;Your original post was ignorant for the reasons I already pointed out. You&#039;re clearly more interested in complaining about something than actually looking at the situation and figuring out how to resolve it...just like your cronies! Again, LL will only change what they&#039;re doing when you stop using their product. It&#039;s naive and silly to sit and hope that another for-profit company will come along and save you from the for-profit company you choose to pay so you can have something to complain about. Quit waiting for a competitor. Take ACTUAL action. Go away and tell them why you&#039;re leaving!&quot;

LOL, ignorant because we don&#039;t accept your all-knowing, all-wise opinion?  LOL.  You have no problems with ego, do ya?

Tell me oh wise one, how is it that a problem is &quot;resolved&quot; by leaving it to fester?  While I agree that a mass-exodus from SL might catch Linden Lab&#039;s attention, that&#039;s just not going to happen without some serious competition coming in, is it?  If you truly believe telling people to &quot;leave Second Life&quot; is a viable solution to this situation, methinks you live in a fantasy world of your own devising.

And sure, the next company that comes along is going to be a &quot;for profit&quot; company.  Duh.  Shucky-durn that they won&#039;t do it for free.  Gasp.  But just maybe the next company will learn from SL&#039;s mistakes and be for-profit on a little less ludicrous scale.  I&#039;m not holding my breath mind you, but any improvement will be a welcome one.  What improvement?  Well, like maybe a company that actually has a live support team and a company that actually fixes bugs.  That would be nice, even if they (again gasp!) make a profit doing so.

Come on Dave, stop admiring yourself in the mirror and get down to solid earth.  What you propose is an unrealistic &quot;solution&quot; that does nobody no good.  And calling others ignorant because they see past such imaginary scenarios is more than just a little pompous.






</description>
		<content:encoded><![CDATA[<p>DaveOner: &#8220;Your original post was ignorant for the reasons I already pointed out. You&#8217;re clearly more interested in complaining about something than actually looking at the situation and figuring out how to resolve it&#8230;just like your cronies! Again, LL will only change what they&#8217;re doing when you stop using their product. It&#8217;s naive and silly to sit and hope that another for-profit company will come along and save you from the for-profit company you choose to pay so you can have something to complain about. Quit waiting for a competitor. Take ACTUAL action. Go away and tell them why you&#8217;re leaving!&#8221;</p>
<p>LOL, ignorant because we don&#8217;t accept your all-knowing, all-wise opinion?  LOL.  You have no problems with ego, do ya?</p>
<p>Tell me oh wise one, how is it that a problem is &#8220;resolved&#8221; by leaving it to fester?  While I agree that a mass-exodus from SL might catch Linden Lab&#8217;s attention, that&#8217;s just not going to happen without some serious competition coming in, is it?  If you truly believe telling people to &#8220;leave Second Life&#8221; is a viable solution to this situation, methinks you live in a fantasy world of your own devising.</p>
<p>And sure, the next company that comes along is going to be a &#8220;for profit&#8221; company.  Duh.  Shucky-durn that they won&#8217;t do it for free.  Gasp.  But just maybe the next company will learn from SL&#8217;s mistakes and be for-profit on a little less ludicrous scale.  I&#8217;m not holding my breath mind you, but any improvement will be a welcome one.  What improvement?  Well, like maybe a company that actually has a live support team and a company that actually fixes bugs.  That would be nice, even if they (again gasp!) make a profit doing so.</p>
<p>Come on Dave, stop admiring yourself in the mirror and get down to solid earth.  What you propose is an unrealistic &#8220;solution&#8221; that does nobody no good.  And calling others ignorant because they see past such imaginary scenarios is more than just a little pompous.</p>
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		<title>By: anony-mouse</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21885</link>
		<dc:creator>anony-mouse</dc:creator>
		<pubDate>Tue, 18 Sep 2007 18:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21885</guid>
		<description>LL also told me they invented lag just so regular residents will move slower than Lindens in case there&#039;s a chase on foot.
</description>
		<content:encoded><![CDATA[<p>LL also told me they invented lag just so regular residents will move slower than Lindens in case there&#8217;s a chase on foot.</p>
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		<title>By: DaveOner</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21884</link>
		<dc:creator>DaveOner</dc:creator>
		<pubDate>Tue, 18 Sep 2007 14:00:39 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21884</guid>
		<description>&quot;While I won&#039;t disagree with you there, and agree that some of your other points are valid, telling people to &quot;leave Second Life&quot; rather than complain about it is a little short-sighted and unrealistic.&quot;

I know it won&#039;t happen. Ultimately you (as in the complainers) are consumers and will continue to consume. While I don&#039;t think LL is &quot;betting&quot; on this per se, they are definitely benefiting from your malaise and inaction.

&quot;I stick by my original post. You call others ignorant but hey guy, seems you can&#039;t see beyond your own opinions... and anyone who disagrees with you is a troll (not you of course, because when you call someone names... it&#039;s the truth, right?). LOL&quot;

Good straw man there. Your original post was ignorant for the reasons I already pointed out. You&#039;re clearly more interested in complaining about something than actually looking at the situation and figuring out how to resolve it...just like your cronies!

Again, LL will only change what they&#039;re doing when you stop using their product. It&#039;s naive and silly to sit and hope that another for-profit company will come along and save you from the for-profit company you choose to pay so you can have something to complain about. Quit waiting for a competitor. Take ACTUAL action. Go away and tell them why you&#039;re leaving!
</description>
		<content:encoded><![CDATA[<p>&#8220;While I won&#8217;t disagree with you there, and agree that some of your other points are valid, telling people to &#8220;leave Second Life&#8221; rather than complain about it is a little short-sighted and unrealistic.&#8221;</p>
<p>I know it won&#8217;t happen. Ultimately you (as in the complainers) are consumers and will continue to consume. While I don&#8217;t think LL is &#8220;betting&#8221; on this per se, they are definitely benefiting from your malaise and inaction.</p>
<p>&#8220;I stick by my original post. You call others ignorant but hey guy, seems you can&#8217;t see beyond your own opinions&#8230; and anyone who disagrees with you is a troll (not you of course, because when you call someone names&#8230; it&#8217;s the truth, right?). LOL&#8221;</p>
<p>Good straw man there. Your original post was ignorant for the reasons I already pointed out. You&#8217;re clearly more interested in complaining about something than actually looking at the situation and figuring out how to resolve it&#8230;just like your cronies!</p>
<p>Again, LL will only change what they&#8217;re doing when you stop using their product. It&#8217;s naive and silly to sit and hope that another for-profit company will come along and save you from the for-profit company you choose to pay so you can have something to complain about. Quit waiting for a competitor. Take ACTUAL action. Go away and tell them why you&#8217;re leaving!</p>
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		<title>By: anonymous</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21883</link>
		<dc:creator>anonymous</dc:creator>
		<pubDate>Tue, 18 Sep 2007 13:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21883</guid>
		<description>What they need to stop screwing up the SL economy with unfounded wagering bans. FBI did NOT declare L$ gambling illegal, they told me so themselves, cause if they decided the L$ was akin to a poker chip, then they would be legally bound to investigate and prosecute griefers for causing L$ damages to SL business owners.

LL is using the wagering ban to drive people out of business so they can repo peoples sims, and repurpose those sim servers (which were paid for by our investments) to offering cheap mainland land, at no capital expense to themselves, undercutting those of us who have made investments in sims.

Once they repo the private estates, they will then reallow gambling (conveniently around the time the WTO gets around to ruling the US offshore internet gambling law illegal). Thus, LL will have stolen an entire grid from small mom and pop businesspeople.
</description>
		<content:encoded><![CDATA[<p>What they need to stop screwing up the SL economy with unfounded wagering bans. FBI did NOT declare L$ gambling illegal, they told me so themselves, cause if they decided the L$ was akin to a poker chip, then they would be legally bound to investigate and prosecute griefers for causing L$ damages to SL business owners.</p>
<p>LL is using the wagering ban to drive people out of business so they can repo peoples sims, and repurpose those sim servers (which were paid for by our investments) to offering cheap mainland land, at no capital expense to themselves, undercutting those of us who have made investments in sims.</p>
<p>Once they repo the private estates, they will then reallow gambling (conveniently around the time the WTO gets around to ruling the US offshore internet gambling law illegal). Thus, LL will have stolen an entire grid from small mom and pop businesspeople.</p>
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		<title>By: Blinders Off</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21882</link>
		<dc:creator>Blinders Off</dc:creator>
		<pubDate>Tue, 18 Sep 2007 11:54:05 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21882</guid>
		<description>Obscure:  &quot;Don&#039;t wave your hand and talk about fixing bugs or taking new approaches unless you FIRST have a business plan in mind to fund it. Nothing happens without funding.&quot;

Well, I have a business plan in mind to fund it.  Charge people $295 a month, stack 4 servers to a sim... oh wait... THEY&#039;RE ALREADY DOING THAT!

So since the funds are there, it falls to the next step:  get their hands out of the &quot;oh boy toys!&quot; jar and start working on BUGS and FOUNDATION PLATFORM problems!

</description>
		<content:encoded><![CDATA[<p>Obscure:  &#8220;Don&#8217;t wave your hand and talk about fixing bugs or taking new approaches unless you FIRST have a business plan in mind to fund it. Nothing happens without funding.&#8221;</p>
<p>Well, I have a business plan in mind to fund it.  Charge people $295 a month, stack 4 servers to a sim&#8230; oh wait&#8230; THEY&#8217;RE ALREADY DOING THAT!</p>
<p>So since the funds are there, it falls to the next step:  get their hands out of the &#8220;oh boy toys!&#8221; jar and start working on BUGS and FOUNDATION PLATFORM problems!</p>
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		<title>By: Blinders Off</title>
		<link>http://alphavilleherald.com/2007/09/second-lifes-sl.html/comment-page-1#comment-21881</link>
		<dc:creator>Blinders Off</dc:creator>
		<pubDate>Tue, 18 Sep 2007 11:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=1070#comment-21881</guid>
		<description>The bottom line here is active user numbers and even more importantly than that, PAID user numbers... which right now is less than 2% of total residency.  Again, Linden Lab is chargint $295 a month for a sim when they could charge $95 a month and still retain profitability.  When competition comes along that has a clue as to how real-world finances work, LL is likely to find itself suddenly with a very, very thin slice of the market pie.  The potential of SL is fantastic.  Constant mismanagement by the company has proven to be its greatest hindrance.

</description>
		<content:encoded><![CDATA[<p>The bottom line here is active user numbers and even more importantly than that, PAID user numbers&#8230; which right now is less than 2% of total residency.  Again, Linden Lab is chargint $295 a month for a sim when they could charge $95 a month and still retain profitability.  When competition comes along that has a clue as to how real-world finances work, LL is likely to find itself suddenly with a very, very thin slice of the market pie.  The potential of SL is fantastic.  Constant mismanagement by the company has proven to be its greatest hindrance.</p>
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