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	<title>Comments on: LL Borks Shields &#8211; Just Another Phase?</title>
	<atom:link href="http://alphavilleherald.com/2008/02/its-only-a-phas.html/feed" rel="self" type="application/rss+xml" />
	<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html</link>
	<description>Always Fairly Unbalanced</description>
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		<title>By: Luc Aubret</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16449</link>
		<dc:creator>Luc Aubret</dc:creator>
		<pubDate>Tue, 22 Apr 2008 05:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16449</guid>
		<description>The &quot;phase&quot; concept, which was around, I&#039;m sorry, long before Quantum Core (I&#039;m just saying let&#039;s try not to get carried away with the term &quot;first&quot; here), is an excellent example of Linden Labs overlooking the &quot;don&#039;t break content&quot; rule by painting all combat-related items with the same brush.

The entire concept of &quot;don&#039;t break existing content&quot; is that you don&#039;t get to choose what kind of content you think is valid.  Shields aren&#039;t the same as weapons, and to be honest, I&#039;m a bit tired of weapons being painted as purely &quot;griefing&quot; tools.  Griefing only occurs when you&#039;re targeting avatars who are not willingly participating in the exchange; there is, however, an entire sub-culture of people who very simply enjoy attacking each other in novel ways.

A similar argument can be made against the recent crippling of the llPushObject function, which now is nearly useless.  It was crippled, presumably to avoid &quot;orbits,&quot; but was neutered in such a way that it is virtually pointless, even in products which didn&#039;t use it for that.  Adding the no-push flag to parcels was fine, and should have done the trick;  I&#039;d even go so far as to say blocking repeated push attempts to avoid insane mega-pushes is fine.  But shields that use push responsibly to divert bullets, amusement park rides such as waterslides and catapults that use it on willing avs, and a number of cool toys such as grav guns were also rendered ineffectual, and that&#039;s unacceptable.

I was, oddly enough, fine with LL fixing the physics bug that allowed certain non-push orbits to work (jadSOFT called his &quot;Ownage&quot;, mine called it &quot;Blitz&quot; and the term seemed to stick for no logical reason) because there was no discernible use for those other than circumventing no-push restrictions (blah blah, I made griefer stuff, a man&#039;s gotta eat and there was a market hole, let the trolling begin, etc.), but llPushObject was there for a reason.  Why does LL constantly seem to feel that it&#039;s okay to break content so long as it&#039;s not prim shoes?
</description>
		<content:encoded><![CDATA[<p>The &#8220;phase&#8221; concept, which was around, I&#8217;m sorry, long before Quantum Core (I&#8217;m just saying let&#8217;s try not to get carried away with the term &#8220;first&#8221; here), is an excellent example of Linden Labs overlooking the &#8220;don&#8217;t break content&#8221; rule by painting all combat-related items with the same brush.</p>
<p>The entire concept of &#8220;don&#8217;t break existing content&#8221; is that you don&#8217;t get to choose what kind of content you think is valid.  Shields aren&#8217;t the same as weapons, and to be honest, I&#8217;m a bit tired of weapons being painted as purely &#8220;griefing&#8221; tools.  Griefing only occurs when you&#8217;re targeting avatars who are not willingly participating in the exchange; there is, however, an entire sub-culture of people who very simply enjoy attacking each other in novel ways.</p>
<p>A similar argument can be made against the recent crippling of the llPushObject function, which now is nearly useless.  It was crippled, presumably to avoid &#8220;orbits,&#8221; but was neutered in such a way that it is virtually pointless, even in products which didn&#8217;t use it for that.  Adding the no-push flag to parcels was fine, and should have done the trick;  I&#8217;d even go so far as to say blocking repeated push attempts to avoid insane mega-pushes is fine.  But shields that use push responsibly to divert bullets, amusement park rides such as waterslides and catapults that use it on willing avs, and a number of cool toys such as grav guns were also rendered ineffectual, and that&#8217;s unacceptable.</p>
<p>I was, oddly enough, fine with LL fixing the physics bug that allowed certain non-push orbits to work (jadSOFT called his &#8220;Ownage&#8221;, mine called it &#8220;Blitz&#8221; and the term seemed to stick for no logical reason) because there was no discernible use for those other than circumventing no-push restrictions (blah blah, I made griefer stuff, a man&#8217;s gotta eat and there was a market hole, let the trolling begin, etc.), but llPushObject was there for a reason.  Why does LL constantly seem to feel that it&#8217;s okay to break content so long as it&#8217;s not prim shoes?</p>
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		<title>By: Darling Brody</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16448</link>
		<dc:creator>Darling Brody</dc:creator>
		<pubDate>Tue, 26 Feb 2008 22:33:34 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16448</guid>
		<description>@Pattehph0x Katsu

[19:08]  Quantum Core: Command Received : Check Registration Pattehph0x Katsu
[19:08]  Quantum Core: PattehPh0x Katsu does not own a Quantum Core.

I guess that explains your post full of mis-information. You didnt get one single fact correct about me or the Quantum Core.  It is just the same old rumors passed off as facts again.

You also forgot about all the other products I sell. I have a Grid Wide teleporter system that lets people teleport between different region, even with different owners of the teleporter teminals!  I sell buildings, security tools, furniture, avatars, a working Tardis, and so much more.  It is a great pitty people like you choose to only look at the weapon I sell. It is such a small part of what I do in SecondLife.

You call my scripts &quot;griefer scripts&quot; but you don&#039;t own anything I have made.  Dare I say the only thing you know about me is that someone once shot you with a weapon I made.  Have you considered your hostility towards total strangers, like me, may be the reson you got shot in the first place?


Darling Brody
Quantum Products
</description>
		<content:encoded><![CDATA[<p>@Pattehph0x Katsu</p>
<p>[19:08]  Quantum Core: Command Received : Check Registration Pattehph0x Katsu<br />
[19:08]  Quantum Core: PattehPh0x Katsu does not own a Quantum Core.</p>
<p>I guess that explains your post full of mis-information. You didnt get one single fact correct about me or the Quantum Core.  It is just the same old rumors passed off as facts again.</p>
<p>You also forgot about all the other products I sell. I have a Grid Wide teleporter system that lets people teleport between different region, even with different owners of the teleporter teminals!  I sell buildings, security tools, furniture, avatars, a working Tardis, and so much more.  It is a great pitty people like you choose to only look at the weapon I sell. It is such a small part of what I do in SecondLife.</p>
<p>You call my scripts &#8220;griefer scripts&#8221; but you don&#8217;t own anything I have made.  Dare I say the only thing you know about me is that someone once shot you with a weapon I made.  Have you considered your hostility towards total strangers, like me, may be the reson you got shot in the first place?</p>
<p>Darling Brody<br />
Quantum Products</p>
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	<item>
		<title>By: Pattehph0x Katsu</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16447</link>
		<dc:creator>Pattehph0x Katsu</dc:creator>
		<pubDate>Mon, 25 Feb 2008 15:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16447</guid>
		<description>@Darling

Using llGetObjectDetails is hardly &quot;innovative&quot; and given what your product does, I&#039;d say you shouldn&#039;t be using the term &quot;griefer scripts&quot; as if what you sell is any better.

It&#039;s simply a griefer script for people with money.

Your system has a function designed specifically to CRASH someone&#039;s SL client, not to mention another that constantly targets a specified avatar with unstable physical prims in order to &quot;blitz&quot; orbit them, this continues even after they relog, sometimes for hours at a time (banish).

While a one time orbit can be useful in getting rid of someone who is causing trouble, there is no reason to force them to relog over and over again for what can be hours at a time, nor is there any reason to forcibly crash anyone&#039;s client.
</description>
		<content:encoded><![CDATA[<p>@Darling</p>
<p>Using llGetObjectDetails is hardly &#8220;innovative&#8221; and given what your product does, I&#8217;d say you shouldn&#8217;t be using the term &#8220;griefer scripts&#8221; as if what you sell is any better.</p>
<p>It&#8217;s simply a griefer script for people with money.</p>
<p>Your system has a function designed specifically to CRASH someone&#8217;s SL client, not to mention another that constantly targets a specified avatar with unstable physical prims in order to &#8220;blitz&#8221; orbit them, this continues even after they relog, sometimes for hours at a time (banish).</p>
<p>While a one time orbit can be useful in getting rid of someone who is causing trouble, there is no reason to force them to relog over and over again for what can be hours at a time, nor is there any reason to forcibly crash anyone&#8217;s client.</p>
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		<title>By: Darling Brody</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16446</link>
		<dc:creator>Darling Brody</dc:creator>
		<pubDate>Sun, 24 Feb 2008 09:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16446</guid>
		<description>Someone has been posting comments here using my name.  Very Uncool.

Darling
</description>
		<content:encoded><![CDATA[<p>Someone has been posting comments here using my name.  Very Uncool.</p>
<p>Darling</p>
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		<title>By: Just Me</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16445</link>
		<dc:creator>Just Me</dc:creator>
		<pubDate>Mon, 18 Feb 2008 15:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16445</guid>
		<description>@Maggie

I didn&#039;t say I just danced ... I skydive, hot air balloon ride, visit friends, DJ occasionally, create and sell products in my shops, etc.

Never did I say I hang out in a &quot;perfect sim&quot; .. I just said that the griefers aren&#039;t everywhere as some would make you think.   They certainly aren&#039;t present in the various sims where I go.

And just the thought of a &#039;world class lighting system&#039; turns me off .. I don&#039;t need flashing lights and spotlights interfering with my camera views or keeping me from dropping an occasional inventory item on a friend or exchanging LMs with them.

BTW,  I just checked out the RavKom sim.    Huge prim walls obstructing the view of one quarter of the sim, empty shops everywhere, a strip club, a dojo, and &quot;Timeless Underground&quot; nowhere to be found ... in fact &quot;Timeless Underground&quot; doesn&#039;t even appear in Search.  Oh, lots of &quot;sky litter&quot; too, all the way up to 700 meters.  Looks like a typical junky sim to me.
</description>
		<content:encoded><![CDATA[<p>@Maggie</p>
<p>I didn&#8217;t say I just danced &#8230; I skydive, hot air balloon ride, visit friends, DJ occasionally, create and sell products in my shops, etc.</p>
<p>Never did I say I hang out in a &#8220;perfect sim&#8221; .. I just said that the griefers aren&#8217;t everywhere as some would make you think.   They certainly aren&#8217;t present in the various sims where I go.</p>
<p>And just the thought of a &#8216;world class lighting system&#8217; turns me off .. I don&#8217;t need flashing lights and spotlights interfering with my camera views or keeping me from dropping an occasional inventory item on a friend or exchanging LMs with them.</p>
<p>BTW,  I just checked out the RavKom sim.    Huge prim walls obstructing the view of one quarter of the sim, empty shops everywhere, a strip club, a dojo, and &#8220;Timeless Underground&#8221; nowhere to be found &#8230; in fact &#8220;Timeless Underground&#8221; doesn&#8217;t even appear in Search.  Oh, lots of &#8220;sky litter&#8221; too, all the way up to 700 meters.  Looks like a typical junky sim to me.</p>
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		<title>By: Maggie Darwin</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16444</link>
		<dc:creator>Maggie Darwin</dc:creator>
		<pubDate>Mon, 18 Feb 2008 10:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16444</guid>
		<description>@Just Me: Is there some way your perfect sim differs from having WinAmp and an IRC client? I don&#039;t see much reason for you to be on the grid just so you can dance in a nerf ball.

Go hang out at with the big kids in Timeless Undergound in RavKom sometime. Live DJs, good people, stellar music, a world-class lighting system you won&#039;t see anywhere else...and build is on and damage enabled.

An armed society is a polite society.




</description>
		<content:encoded><![CDATA[<p>@Just Me: Is there some way your perfect sim differs from having WinAmp and an IRC client? I don&#8217;t see much reason for you to be on the grid just so you can dance in a nerf ball.</p>
<p>Go hang out at with the big kids in Timeless Undergound in RavKom sometime. Live DJs, good people, stellar music, a world-class lighting system you won&#8217;t see anywhere else&#8230;and build is on and damage enabled.</p>
<p>An armed society is a polite society.</p>
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	<item>
		<title>By: Just Me</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16443</link>
		<dc:creator>Just Me</dc:creator>
		<pubDate>Mon, 18 Feb 2008 09:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16443</guid>
		<description>Oh, and I also have 9 shops in various malls or co-located with clubs. 7 of those shops are not near the clubs where I hang out.

When I add in the homes of my friends,  I come up with approximately 30 different sims where I spend time on a regular basis, and as I said  .. no griefers to be seen anywhere ... EVER.

Perhaps YOU hang out in griefer-friendly places?   I don&#039;t know,  but I can say that I&#039;m always amazed at all the griefer/ad farm/land baron wars/etc articles here at the SL Herald.   I certainly have an rich SL experience that doesn&#039;t include any of that stuff.
</description>
		<content:encoded><![CDATA[<p>Oh, and I also have 9 shops in various malls or co-located with clubs. 7 of those shops are not near the clubs where I hang out.</p>
<p>When I add in the homes of my friends,  I come up with approximately 30 different sims where I spend time on a regular basis, and as I said  .. no griefers to be seen anywhere &#8230; EVER.</p>
<p>Perhaps YOU hang out in griefer-friendly places?   I don&#8217;t know,  but I can say that I&#8217;m always amazed at all the griefer/ad farm/land baron wars/etc articles here at the SL Herald.   I certainly have an rich SL experience that doesn&#8217;t include any of that stuff.</p>
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	<item>
		<title>By: Just Me</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16442</link>
		<dc:creator>Just Me</dc:creator>
		<pubDate>Sun, 17 Feb 2008 22:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16442</guid>
		<description>@  Greefin Oh

hang out in a boring sim?  what&#039;s your definition of boring?  if you mean good music, friendly / fun people, good DJs, then yes, I guess I hang out in boring sim(s) because I frequent about ten different clubs -- all carefully selected to not have pole dancers, flashing spotlights, loud thumping music, escorts or people HOWWWWWLLLLING all the time.
</description>
		<content:encoded><![CDATA[<p>@  Greefin Oh</p>
<p>hang out in a boring sim?  what&#8217;s your definition of boring?  if you mean good music, friendly / fun people, good DJs, then yes, I guess I hang out in boring sim(s) because I frequent about ten different clubs &#8212; all carefully selected to not have pole dancers, flashing spotlights, loud thumping music, escorts or people HOWWWWWLLLLING all the time.</p>
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		<title>By: Jahar Aabye</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16441</link>
		<dc:creator>Jahar Aabye</dc:creator>
		<pubDate>Sun, 17 Feb 2008 15:41:42 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16441</guid>
		<description>LMAO

The &quot;English lesson&quot; post was the one below mine.  It was written by Greenlantern Excelsior.

My post was the one that began &quot;Technically speaking, SVC-125 fixed a problem with the llSensor() and llSensorRepeat() functions...&quot;

And yes, I would like to think that my post did add to the discussion.
</description>
		<content:encoded><![CDATA[<p>LMAO</p>
<p>The &#8220;English lesson&#8221; post was the one below mine.  It was written by Greenlantern Excelsior.</p>
<p>My post was the one that began &#8220;Technically speaking, SVC-125 fixed a problem with the llSensor() and llSensorRepeat() functions&#8230;&#8221;</p>
<p>And yes, I would like to think that my post did add to the discussion.</p>
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	<item>
		<title>By: anonymous</title>
		<link>http://alphavilleherald.com/2008/02/its-only-a-phas.html/comment-page-1#comment-16440</link>
		<dc:creator>anonymous</dc:creator>
		<pubDate>Sun, 17 Feb 2008 10:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=854#comment-16440</guid>
		<description>More evidence of the existence of FIC. The Lindens have made it easier for griefers to attack! onoes.
</description>
		<content:encoded><![CDATA[<p>More evidence of the existence of FIC. The Lindens have made it easier for griefers to attack! onoes.</p>
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