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	<title>Comments on: SL Fashion &#8211; Copying or Inspiration?</title>
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	<description>Always Fairly Unbalanced</description>
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		<title>By: Aya Pelous</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14175</link>
		<dc:creator>Aya Pelous</dc:creator>
		<pubDate>Thu, 24 Apr 2008 21:34:03 +0000</pubDate>
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		<description>It was executed well but does the icing owner actually give a nod to the designer?  Not the wearer of the dress.  Anne Hathaway only borrowed the dress.


--Aya Pelous---
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		<content:encoded><![CDATA[<p>It was executed well but does the icing owner actually give a nod to the designer?  Not the wearer of the dress.  Anne Hathaway only borrowed the dress.</p>
<p>&#8211;Aya Pelous&#8212;</p>
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		<title>By: Dr. Internet</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14174</link>
		<dc:creator>Dr. Internet</dc:creator>
		<pubDate>Tue, 22 Apr 2008 23:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14174</guid>
		<description>This is why I laughed at all the fashionistas bitching about people stealing their clothing designs and skins.
They rip off IRL clothes and you can tell they use others&#039; designs as a basis of their own. I rarely can see a difference between most skins, other than price.
</description>
		<content:encoded><![CDATA[<p>This is why I laughed at all the fashionistas bitching about people stealing their clothing designs and skins.<br />
They rip off IRL clothes and you can tell they use others&#8217; designs as a basis of their own. I rarely can see a difference between most skins, other than price.</p>
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		<title>By: Wendell Holmer</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14173</link>
		<dc:creator>Wendell Holmer</dc:creator>
		<pubDate>Mon, 21 Apr 2008 14:04:32 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14173</guid>
		<description>Well researched, well written, interesting and useful. Good job, Tenshi.
</description>
		<content:encoded><![CDATA[<p>Well researched, well written, interesting and useful. Good job, Tenshi.</p>
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		<title>By: Ran Garrigus</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14172</link>
		<dc:creator>Ran Garrigus</dc:creator>
		<pubDate>Sun, 20 Apr 2008 13:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14172</guid>
		<description>I actually like Icing&#039;s &quot;Miss Hathaway&quot; dress. It&#039;s well-executed, it gives a nod to the origins without conflicting with anyone&#039;s trademarks, and it is as far as I know _perfectly legitimate_. I can understand the upset, I suppose, at someone taking inspiration from the designs of others and then trying to hide or deny these inspirations. I simply cannot understand why Icing very clearly indicating that the dress was inspired by an RL gown, and nodding in direction of the source, is a &quot;rip off&quot;.

Unless you&#039;re concerned that all the dress designs there are &quot;rip offs&quot;, I suppose, but given that she explicitly called attention to the &quot;Miss Hathaway&quot;, doesn&#039;t that suggest that that was a one-off?

In any case, I think there&#039;s a fair amount of substantial discussion regarding this post here &lt;http://shoppingcartdisco.com/2008/04/11/fashion-piracy-copying-and-why-you-should-care/#comments&gt;, following Tenshi&#039;s posting of it at her own blog, that might be useful.
</description>
		<content:encoded><![CDATA[<p>I actually like Icing&#8217;s &#8220;Miss Hathaway&#8221; dress. It&#8217;s well-executed, it gives a nod to the origins without conflicting with anyone&#8217;s trademarks, and it is as far as I know _perfectly legitimate_. I can understand the upset, I suppose, at someone taking inspiration from the designs of others and then trying to hide or deny these inspirations. I simply cannot understand why Icing very clearly indicating that the dress was inspired by an RL gown, and nodding in direction of the source, is a &#8220;rip off&#8221;.</p>
<p>Unless you&#8217;re concerned that all the dress designs there are &#8220;rip offs&#8221;, I suppose, but given that she explicitly called attention to the &#8220;Miss Hathaway&#8221;, doesn&#8217;t that suggest that that was a one-off?</p>
<p>In any case, I think there&#8217;s a fair amount of substantial discussion regarding this post here <http: //shoppingcartdisco.com/2008/04/11/fashion-piracy-copying-and-why-you-should-care/#comments>, following Tenshi&#8217;s posting of it at her own blog, that might be useful.</http:></p>
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		<title>By: Alyx Stoklitsky</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14171</link>
		<dc:creator>Alyx Stoklitsky</dc:creator>
		<pubDate>Sun, 20 Apr 2008 01:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14171</guid>
		<description>in b4 &quot;you have no moral compass&quot;
</description>
		<content:encoded><![CDATA[<p>in b4 &#8220;you have no moral compass&#8221;</p>
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		<title>By: Alyx Stoklitsky</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14170</link>
		<dc:creator>Alyx Stoklitsky</dc:creator>
		<pubDate>Sun, 20 Apr 2008 01:51:58 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14170</guid>
		<description>The law is an ass, and copyright law is an even bigger one, as goes completely against human nature in favour of big business. Corporate whoring at it&#039;s finest.

I follow my own moral compass, not some one-sided rules written by a team of lawyers with questionable agendas.
</description>
		<content:encoded><![CDATA[<p>The law is an ass, and copyright law is an even bigger one, as goes completely against human nature in favour of big business. Corporate whoring at it&#8217;s finest.</p>
<p>I follow my own moral compass, not some one-sided rules written by a team of lawyers with questionable agendas.</p>
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		<title>By: Aya Pelous</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14169</link>
		<dc:creator>Aya Pelous</dc:creator>
		<pubDate>Sat, 19 Apr 2008 17:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14169</guid>
		<description>I work for a club that has a vender with baby phat inspired things....I personally would not wear baby phat in real life let alone second but it made me wonder about the creator...it made me wonder about another design ive seen at Icing...the red dress that was inspired from Ann Hathaways dress to the oscars.  I loved the store Icing but after I saw how much of a rip off that store is i stopped going.  I have morals-to each their ya know?  Anyway-the fact of the matter is nothing actually original anyway.  Its the fact that someone has their own blood sweat and tears into the clothing that I like buying.  I Original things but there is a very very very small percentage that is original now a days.  Sadly.  Oh well.  We buy what we like.  Kudos to the ones with original ideas.  And Im sorry to the ones with none.
</description>
		<content:encoded><![CDATA[<p>I work for a club that has a vender with baby phat inspired things&#8230;.I personally would not wear baby phat in real life let alone second but it made me wonder about the creator&#8230;it made me wonder about another design ive seen at Icing&#8230;the red dress that was inspired from Ann Hathaways dress to the oscars.  I loved the store Icing but after I saw how much of a rip off that store is i stopped going.  I have morals-to each their ya know?  Anyway-the fact of the matter is nothing actually original anyway.  Its the fact that someone has their own blood sweat and tears into the clothing that I like buying.  I Original things but there is a very very very small percentage that is original now a days.  Sadly.  Oh well.  We buy what we like.  Kudos to the ones with original ideas.  And Im sorry to the ones with none.</p>
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		<title>By: Gwyneth Llewelyn</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14168</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Sat, 19 Apr 2008 14:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14168</guid>
		<description>In the Olde Year of late 2004 (or was it early 2005?), I had this immensely original idea. I&#039;m a big Harry Potter® fan, and with some friends, we started to design a Magic Wand Duelling Game, clearly inspired on Harry Potter&#039;s books. After we had a rough, working conceptual design, and a very early prototype, it was time to get proper authorisation.

Through some of my contacts, I managed to track down first Rowling&#039;s agent and secretary, and patiently stated my intentions. I did also propose a licensing scheme, where I would pay a percentage of the revenues from selling items for the Magic Wand Duelling Game, and send them to Rowling&#039;s estate. I made it very clear that we would be talking about &quot;pennies&quot; here, not millions of pounds, but that the model would give (even) more recognition and awareness to Harry Potter, I&#039;d be bearing the costs of labour and in-world advertising and promotion, and Rowling would get a cut of the meager income that would come from selling items in Second Life. Their advantage? &quot;Being in a virtual world&quot; without absolutely no investment.

Rowling&#039;s agent was curious and open-minded, but they had already sold the licensing rights on anything that sounded like an &quot;online, multiplayer game&quot; to Warner Brothers. They very nicely pointed me to their lawyers.

Fortunately, I got in touch with a computer-literate lawyer. He reviewed my arguments (&#039;Second Life is a platform for social, inline, 3D environments — not a &quot;game&quot; — although &quot;games&quot; could be developed inside SL&#039;). The exchange of emails were incredibly polite, helpful, and I felt I was communicating with someone who found the idea interesting.

Unfortunately, they were also working on the development of the &quot;Official Harry Potter MMORPG&quot; at that time. So they declined my proposal, and urged me (always in very gentle, patient, and friendly tones) not to use any trademarked or licensed content for my own game. After some consultation, they internally decided that they would NOT allow ANY Harry Potter content on ANY online platform whatsoever, since they expected to launch their own.

I thanked them for their patience and open-mindedness in spending the time to explain it all to me, wished them good luck in launching their game, and stated my willingness to continue the discussion if at some point they considered rethinking their statement. Obviously, I never expected that would ever happen (it didn&#039;t).

A few months after that, I suddenly was teleported to a WHOLE SIM with Harry Potter content. And after a short tour buying a few items (mostly clothes...), someone told me: &quot;Oh yes, this is just one of the many sims about Harry Potter, although we&#039;re the ones with more shops :) and with better designs.&quot; I was shocked. Naively, I teleported to all those sims, and saw not only piles and piles of clearly HP-related content, but at least two different systems of the Wand Duelling Game, from different designers!

I couldn&#039;t do anything. In fact, I was probably the *only person in Second Life* that was *explicitly banned from creating Harry Potter-themed content in SL*, since I had a few emails from the license holders that stated exactly that. I couldn&#039;t claim that &quot;oh, I didn&#039;t know&quot;. I could not protest: &quot;why are you forbidding *me* to promote Harry Potter in-world, and even pay you royalties on the copyrighted material, while at the same time, dozens or hundreds of people are making small fortunes out of completely unlicensed HP-themed content??&quot; If I did, I would attract attention to myself. In fact, I&#039;m happy that we have LL&#039;s permission system in place; I was a bit scared that some of the lawyers would log in, get shocked about what they saw, and blame *me* for that — since I was the only person ever asking for permission.

I mean, we weren&#039;t even talking about &quot;imitations&quot;, &quot;derivative art&quot;, or something like that. It was content using all trademarked names, all copyrighted designs, etc. that are lawfully held by Rowling&#039;s estate.

I remember that I was both sad and furious, but I did nothing...

After a year or so, I think that the IP owners to the HP content &quot;on virtual worlds&quot; filed a DMCA claim, or sent the content creators some nice cease &amp; desist letters, because they have since then at least changed the *names* of their items. But in the mean time they had swamped the SL market for HP content and established themselves as providers of cool design. Who cares if they changed names from &quot;Hogwarts&quot; to &quot;Pigwarts&quot; or something like that?... Their customers would still come and buy things from them.

Probably they are still laughing at how someone could be so silly and naive and ask permission *first*.

I believe that this article fails to mention a very important side-effect. Piracy actually *helps* to get a content creator *started*. They might just copy a design from Vogue, and promote it &quot;get a dress just like Armani launched this spring in Paris&quot;. People will talk about how cool it is, and come to the shops, and buy like crazy. At some point, of course, Armani might file a DMCA claim against the avatar, and get them to willingly or forcefully remove all Armani-branded content. But if this is done cleverly — begging for forgiveness — they&#039;ll have established themselves already. People will have landmarks to the &quot;Armani&quot; shop, even if it is now called &quot;Armandi&quot; and the designs are ever so slightly different. Or even totally different. They might be even above average.

However, the harm will have been done. Ripping off designs, illegally using trademarks or copyrighted content, pays off to establish a reputation. You can always claim to your customers &quot;oh, I was a big Armani fan, I was promoting their brand in-world, but the big, mean, lawyers don&#039;t care about SL residents and are always happy to squash the small people like us&quot;. And the customers will only nod and shake their heads at the Big Brands&#039; lack of openmindedness.

Being a content pirate — specially if you&#039;re starting and need to get a reputation very quickly, in order to start selling like crazy — is a very profitable business, even if it&#039;s only to get you started. Being honest and asking for permission first is just being naive. :-(

My morals, however, don&#039;t give me a choice — I&#039;ll remain poor and unknown, but I&#039;ll keep my honour, reputation, and honesty intact, even if none of these help to pay the bills :)
</description>
		<content:encoded><![CDATA[<p>In the Olde Year of late 2004 (or was it early 2005?), I had this immensely original idea. I&#8217;m a big Harry Potter® fan, and with some friends, we started to design a Magic Wand Duelling Game, clearly inspired on Harry Potter&#8217;s books. After we had a rough, working conceptual design, and a very early prototype, it was time to get proper authorisation.</p>
<p>Through some of my contacts, I managed to track down first Rowling&#8217;s agent and secretary, and patiently stated my intentions. I did also propose a licensing scheme, where I would pay a percentage of the revenues from selling items for the Magic Wand Duelling Game, and send them to Rowling&#8217;s estate. I made it very clear that we would be talking about &#8220;pennies&#8221; here, not millions of pounds, but that the model would give (even) more recognition and awareness to Harry Potter, I&#8217;d be bearing the costs of labour and in-world advertising and promotion, and Rowling would get a cut of the meager income that would come from selling items in Second Life. Their advantage? &#8220;Being in a virtual world&#8221; without absolutely no investment.</p>
<p>Rowling&#8217;s agent was curious and open-minded, but they had already sold the licensing rights on anything that sounded like an &#8220;online, multiplayer game&#8221; to Warner Brothers. They very nicely pointed me to their lawyers.</p>
<p>Fortunately, I got in touch with a computer-literate lawyer. He reviewed my arguments (&#8216;Second Life is a platform for social, inline, 3D environments — not a &#8220;game&#8221; — although &#8220;games&#8221; could be developed inside SL&#8217;). The exchange of emails were incredibly polite, helpful, and I felt I was communicating with someone who found the idea interesting.</p>
<p>Unfortunately, they were also working on the development of the &#8220;Official Harry Potter MMORPG&#8221; at that time. So they declined my proposal, and urged me (always in very gentle, patient, and friendly tones) not to use any trademarked or licensed content for my own game. After some consultation, they internally decided that they would NOT allow ANY Harry Potter content on ANY online platform whatsoever, since they expected to launch their own.</p>
<p>I thanked them for their patience and open-mindedness in spending the time to explain it all to me, wished them good luck in launching their game, and stated my willingness to continue the discussion if at some point they considered rethinking their statement. Obviously, I never expected that would ever happen (it didn&#8217;t).</p>
<p>A few months after that, I suddenly was teleported to a WHOLE SIM with Harry Potter content. And after a short tour buying a few items (mostly clothes&#8230;), someone told me: &#8220;Oh yes, this is just one of the many sims about Harry Potter, although we&#8217;re the ones with more shops <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  and with better designs.&#8221; I was shocked. Naively, I teleported to all those sims, and saw not only piles and piles of clearly HP-related content, but at least two different systems of the Wand Duelling Game, from different designers!</p>
<p>I couldn&#8217;t do anything. In fact, I was probably the *only person in Second Life* that was *explicitly banned from creating Harry Potter-themed content in SL*, since I had a few emails from the license holders that stated exactly that. I couldn&#8217;t claim that &#8220;oh, I didn&#8217;t know&#8221;. I could not protest: &#8220;why are you forbidding *me* to promote Harry Potter in-world, and even pay you royalties on the copyrighted material, while at the same time, dozens or hundreds of people are making small fortunes out of completely unlicensed HP-themed content??&#8221; If I did, I would attract attention to myself. In fact, I&#8217;m happy that we have LL&#8217;s permission system in place; I was a bit scared that some of the lawyers would log in, get shocked about what they saw, and blame *me* for that — since I was the only person ever asking for permission.</p>
<p>I mean, we weren&#8217;t even talking about &#8220;imitations&#8221;, &#8220;derivative art&#8221;, or something like that. It was content using all trademarked names, all copyrighted designs, etc. that are lawfully held by Rowling&#8217;s estate.</p>
<p>I remember that I was both sad and furious, but I did nothing&#8230;</p>
<p>After a year or so, I think that the IP owners to the HP content &#8220;on virtual worlds&#8221; filed a DMCA claim, or sent the content creators some nice cease &#038; desist letters, because they have since then at least changed the *names* of their items. But in the mean time they had swamped the SL market for HP content and established themselves as providers of cool design. Who cares if they changed names from &#8220;Hogwarts&#8221; to &#8220;Pigwarts&#8221; or something like that?&#8230; Their customers would still come and buy things from them.</p>
<p>Probably they are still laughing at how someone could be so silly and naive and ask permission *first*.</p>
<p>I believe that this article fails to mention a very important side-effect. Piracy actually *helps* to get a content creator *started*. They might just copy a design from Vogue, and promote it &#8220;get a dress just like Armani launched this spring in Paris&#8221;. People will talk about how cool it is, and come to the shops, and buy like crazy. At some point, of course, Armani might file a DMCA claim against the avatar, and get them to willingly or forcefully remove all Armani-branded content. But if this is done cleverly — begging for forgiveness — they&#8217;ll have established themselves already. People will have landmarks to the &#8220;Armani&#8221; shop, even if it is now called &#8220;Armandi&#8221; and the designs are ever so slightly different. Or even totally different. They might be even above average.</p>
<p>However, the harm will have been done. Ripping off designs, illegally using trademarks or copyrighted content, pays off to establish a reputation. You can always claim to your customers &#8220;oh, I was a big Armani fan, I was promoting their brand in-world, but the big, mean, lawyers don&#8217;t care about SL residents and are always happy to squash the small people like us&#8221;. And the customers will only nod and shake their heads at the Big Brands&#8217; lack of openmindedness.</p>
<p>Being a content pirate — specially if you&#8217;re starting and need to get a reputation very quickly, in order to start selling like crazy — is a very profitable business, even if it&#8217;s only to get you started. Being honest and asking for permission first is just being naive. <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>My morals, however, don&#8217;t give me a choice — I&#8217;ll remain poor and unknown, but I&#8217;ll keep my honour, reputation, and honesty intact, even if none of these help to pay the bills <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Unwashed Mass</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14167</link>
		<dc:creator>Unwashed Mass</dc:creator>
		<pubDate>Sat, 19 Apr 2008 13:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14167</guid>
		<description>Seems to me that there&#039;s a vast difference between creating an article which has the same purpose and potential market as the original article in real life, and duplicating the look of said article for application to an avatar in SL. Copyright is copyright, but as we all know since the blogging slaughter of yer Minnu woman, it&#039;s more the ethics of &#039;taking inspiration from&#039; which matter. If it hadn&#039;t been for that terribly condescending &#039;education&#039; commment by the aforementioned, I probably would have agreed with her that she&#039;d done nowt wrong :) It&#039;s all so blinkin pompous, this &#039;omg, she stole a rl fashion person&#039;s designs!!!&#039; - ffs we&#039;re all playing Barbie here, and building dollshouses - yer really want to take it seriously???
</description>
		<content:encoded><![CDATA[<p>Seems to me that there&#8217;s a vast difference between creating an article which has the same purpose and potential market as the original article in real life, and duplicating the look of said article for application to an avatar in SL. Copyright is copyright, but as we all know since the blogging slaughter of yer Minnu woman, it&#8217;s more the ethics of &#8216;taking inspiration from&#8217; which matter. If it hadn&#8217;t been for that terribly condescending &#8216;education&#8217; commment by the aforementioned, I probably would have agreed with her that she&#8217;d done nowt wrong <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It&#8217;s all so blinkin pompous, this &#8216;omg, she stole a rl fashion person&#8217;s designs!!!&#8217; &#8211; ffs we&#8217;re all playing Barbie here, and building dollshouses &#8211; yer really want to take it seriously???</p>
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		<title>By: Darien Caldwell</title>
		<link>http://alphavilleherald.com/2008/04/copying-and-ins.html/comment-page-1#comment-14166</link>
		<dc:creator>Darien Caldwell</dc:creator>
		<pubDate>Fri, 18 Apr 2008 14:00:10 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=751#comment-14166</guid>
		<description>It&#039;s about time someone wrote an article like this. The examples you provide are striking, and are just the tip of the iceberg as far as goods in SL go.  So many things I see are often exact duplicates of things from real life, and yet their SL &#039;creators&#039; are applauded as stunning examples of creative geniuses.  It would be more creative for them to have made something with no real-world parallel.

Being inspired by things you see is normal. It&#039;s the basis of everything we do as the human race. When learning to walk and talk as an infant, it&#039;s by observing and imitating the people around us. Learning at the root is observing, memorizing, and imitating. There&#039;s nothing wrong with that in itself.

Imitating and Copying are different however. Copying is a push-button prospect, none of your own indivdual style, flair, personality, or perspective ends up in the result.  Imitation should be a re-interpretation of the original, with your own impression left on the result.  That is at the core of creativity, taking something and remaking it anew. At least in my humble opinion.  Thanks for the thoughtful article.
</description>
		<content:encoded><![CDATA[<p>It&#8217;s about time someone wrote an article like this. The examples you provide are striking, and are just the tip of the iceberg as far as goods in SL go.  So many things I see are often exact duplicates of things from real life, and yet their SL &#8216;creators&#8217; are applauded as stunning examples of creative geniuses.  It would be more creative for them to have made something with no real-world parallel.</p>
<p>Being inspired by things you see is normal. It&#8217;s the basis of everything we do as the human race. When learning to walk and talk as an infant, it&#8217;s by observing and imitating the people around us. Learning at the root is observing, memorizing, and imitating. There&#8217;s nothing wrong with that in itself.</p>
<p>Imitating and Copying are different however. Copying is a push-button prospect, none of your own indivdual style, flair, personality, or perspective ends up in the result.  Imitation should be a re-interpretation of the original, with your own impression left on the result.  That is at the core of creativity, taking something and remaking it anew. At least in my humble opinion.  Thanks for the thoughtful article.</p>
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