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	<title>Comments on: ZOMG!! Military Warfare At Risk!!!</title>
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	<link>http://alphavilleherald.com/2008/07/zomg-military-w.html</link>
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		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-2#comment-11360</link>
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		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-2#comment-11361</link>
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		<pubDate>Sun, 06 Dec 2009 13:02:11 +0000</pubDate>
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		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-2#comment-11362</link>
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		<pubDate>Tue, 01 Dec 2009 09:36:06 +0000</pubDate>
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		<title>By: Blade Syakumi</title>
		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-2#comment-11359</link>
		<dc:creator>Blade Syakumi</dc:creator>
		<pubDate>Tue, 19 Aug 2008 08:07:33 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=621#comment-11359</guid>
		<description>At Random.

Did you really have to spend that long writing complete self failure?

-B.

-P.S. The cake is not a lie.
</description>
		<content:encoded><![CDATA[<p>At Random.</p>
<p>Did you really have to spend that long writing complete self failure?</p>
<p>-B.</p>
<p>-P.S. The cake is not a lie.</p>
]]></content:encoded>
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		<title>By: Kastrenzo Benelli</title>
		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-2#comment-11358</link>
		<dc:creator>Kastrenzo Benelli</dc:creator>
		<pubDate>Tue, 19 Aug 2008 02:12:49 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=621#comment-11358</guid>
		<description>Last I checked, Eye Korobase is no longer a Merczateer.

If you want someone to Represent the group, Get someone who is actually in the group, and wasn&#039;t booted out for Sexual Harrasment.

Stop talking about things you know nothing about, and quite frankly, Just Shut up,Eye

Kthanxbai


</description>
		<content:encoded><![CDATA[<p>Last I checked, Eye Korobase is no longer a Merczateer.</p>
<p>If you want someone to Represent the group, Get someone who is actually in the group, and wasn&#8217;t booted out for Sexual Harrasment.</p>
<p>Stop talking about things you know nothing about, and quite frankly, Just Shut up,Eye</p>
<p>Kthanxbai</p>
]]></content:encoded>
	</item>
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		<title>By: Lance LeFay</title>
		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-2#comment-11357</link>
		<dc:creator>Lance LeFay</dc:creator>
		<pubDate>Sun, 10 Aug 2008 22:46:47 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=621#comment-11357</guid>
		<description>A combat HUD is somehow a new idea?

Sorry, fellas, but we experimented with the idea in Beta back in Jessie. It always falls apart.
</description>
		<content:encoded><![CDATA[<p>A combat HUD is somehow a new idea?</p>
<p>Sorry, fellas, but we experimented with the idea in Beta back in Jessie. It always falls apart.</p>
]]></content:encoded>
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	<item>
		<title>By: lawl</title>
		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-2#comment-11356</link>
		<dc:creator>lawl</dc:creator>
		<pubDate>Sun, 10 Aug 2008 11:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=621#comment-11356</guid>
		<description>Shut up eye.
</description>
		<content:encoded><![CDATA[<p>Shut up eye.</p>
]]></content:encoded>
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		<title>By: Molen Oppewall</title>
		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-1#comment-11355</link>
		<dc:creator>Molen Oppewall</dc:creator>
		<pubDate>Sat, 09 Aug 2008 15:40:03 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=621#comment-11355</guid>
		<description>Yo&#039;....

No-one cares what i&#039;ve got to say, but i&#039;ll say it.

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Please: can you guys stop with the long-winded comments, this is meant to be a &#039;comments&#039; section on a NEWS website. This is -not- a place for aguments and drama, just comment on the damn story.

Also, on Alyx Stoklitsky&#039;s comment: In my view, the appeal of SL military is,  is that people/avatars can be create their own groups. With their own weapons, vehicles, armour which are their own design. And they don&#039;t have to use those provided by games manufacturers.... In truth - what SL was originally dreamed up to help with. Creativity.
</description>
		<content:encoded><![CDATA[<p>Yo&#8217;&#8230;.</p>
<p>No-one cares what i&#8217;ve got to say, but i&#8217;ll say it.</p>
<p>AHHHHHH, DRAMA, DRAMA, DRAMA, DRAMA!<br />
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<p>Please: can you guys stop with the long-winded comments, this is meant to be a &#8216;comments&#8217; section on a NEWS website. This is -not- a place for aguments and drama, just comment on the damn story.</p>
<p>Also, on Alyx Stoklitsky&#8217;s comment: In my view, the appeal of SL military is,  is that people/avatars can be create their own groups. With their own weapons, vehicles, armour which are their own design. And they don&#8217;t have to use those provided by games manufacturers&#8230;. In truth &#8211; what SL was originally dreamed up to help with. Creativity.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lolwut</title>
		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-1#comment-11354</link>
		<dc:creator>lolwut</dc:creator>
		<pubDate>Fri, 08 Aug 2008 21:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=621#comment-11354</guid>
		<description>&quot;*COUGHS Ordo COUGHS*&quot;

Eye...
You bitch about drama.
You bitch about people finding your youtube channel and finding out you&#039;re a huge &quot;otaku&quot; and all that.
You bitch about people thinking you&#039;re weird for thinking furries are hot.
You bitch about people thinking you say the same old shit, because you do...
And you bitch about the Ordo because they booted you, because you just don&#039;t know when to shut up.

And when you finally DO find out when to shut up..

You, again, say the same old thing..

&quot;I&#039;m just sayin&#039;!&quot;

-lolwut

P.S - Eye, shut up.
</description>
		<content:encoded><![CDATA[<p>&#8220;*COUGHS Ordo COUGHS*&#8221;</p>
<p>Eye&#8230;<br />
You bitch about drama.<br />
You bitch about people finding your youtube channel and finding out you&#8217;re a huge &#8220;otaku&#8221; and all that.<br />
You bitch about people thinking you&#8217;re weird for thinking furries are hot.<br />
You bitch about people thinking you say the same old shit, because you do&#8230;<br />
And you bitch about the Ordo because they booted you, because you just don&#8217;t know when to shut up.</p>
<p>And when you finally DO find out when to shut up..</p>
<p>You, again, say the same old thing..</p>
<p>&#8220;I&#8217;m just sayin&#8217;!&#8221;</p>
<p>-lolwut</p>
<p>P.S &#8211; Eye, shut up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Random</title>
		<link>http://alphavilleherald.com/2008/07/zomg-military-w.html/comment-page-1#comment-11353</link>
		<dc:creator>Random</dc:creator>
		<pubDate>Fri, 08 Aug 2008 14:51:18 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=621#comment-11353</guid>
		<description>At this time it nearly impossible to implement needed reforms in the combat community because  of  the distrust. This is how I would implement the need reforms.

I would take a group like the Merczateers  that have more then enough members and then  I would  break  it into two  armies. Both armies would be the property of Lurdan Huszar. Once Lurdan&#039;s second army would be functional then he would use that new army to attack the Merczateers. Lurdan  Second fictional army would render Ascendant initiative, noob armies and vanguard as no longer needed. Lurdan then could systematically ban any aggressors other then lurdan&#039;s second army from Salamis and badnarik. This would give merczateer&#039;s total control of how they want to fight. Lurdan&#039;s Second army would render having to deal with AN and AI no longer needed.

This type of situation would profit Merczateer for several reasons.

They are no longer dependant on other armies for combat.

They could finally  make their combat Goal orientated and finally give a definition to victory and defeat.

They would no longer be limited by treaties that pose strict limitations on what type of weapons they could make or use.

They could abandon the flawed LL damage land and institute the combat hub that they so desperately want.

Lurdan could control how often for how long the Merczateers are attack, so situtations like operation crusifix would never happen again.

If Lurdan was to  only allow his second army and his allies access to Salamis he would end  griefing at his base&#039;s  because he could easily hold the guilty party accountable because he owned the other military group.  Under this type of set up he could prevent other know griefer armies from accessing their sims to begin with by setting their sim to group only. So the Merczateers and Lurdan&#039;s Second fictional would be the only ones with access to Lurdan&#039;s land.

Lurdan would also be in total control of the fair terms of combat by which his groups fight. He would no longer have to bicker for hours with other  groups over policy issues like what constitutes a proper airframe.




</description>
		<content:encoded><![CDATA[<p>At this time it nearly impossible to implement needed reforms in the combat community because  of  the distrust. This is how I would implement the need reforms.</p>
<p>I would take a group like the Merczateers  that have more then enough members and then  I would  break  it into two  armies. Both armies would be the property of Lurdan Huszar. Once Lurdan&#8217;s second army would be functional then he would use that new army to attack the Merczateers. Lurdan  Second fictional army would render Ascendant initiative, noob armies and vanguard as no longer needed. Lurdan then could systematically ban any aggressors other then lurdan&#8217;s second army from Salamis and badnarik. This would give merczateer&#8217;s total control of how they want to fight. Lurdan&#8217;s Second army would render having to deal with AN and AI no longer needed.</p>
<p>This type of situation would profit Merczateer for several reasons.</p>
<p>They are no longer dependant on other armies for combat.</p>
<p>They could finally  make their combat Goal orientated and finally give a definition to victory and defeat.</p>
<p>They would no longer be limited by treaties that pose strict limitations on what type of weapons they could make or use.</p>
<p>They could abandon the flawed LL damage land and institute the combat hub that they so desperately want.</p>
<p>Lurdan could control how often for how long the Merczateers are attack, so situtations like operation crusifix would never happen again.</p>
<p>If Lurdan was to  only allow his second army and his allies access to Salamis he would end  griefing at his base&#8217;s  because he could easily hold the guilty party accountable because he owned the other military group.  Under this type of set up he could prevent other know griefer armies from accessing their sims to begin with by setting their sim to group only. So the Merczateers and Lurdan&#8217;s Second fictional would be the only ones with access to Lurdan&#8217;s land.</p>
<p>Lurdan would also be in total control of the fair terms of combat by which his groups fight. He would no longer have to bicker for hours with other  groups over policy issues like what constitutes a proper airframe.</p>
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