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	<title>Comments on: Sex and the Second Life City &#8212; Urban Roleplay Sims</title>
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	<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html</link>
	<description>Always Fairly Unbalanced</description>
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		<title>By: Andrea Mizser</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-79326</link>
		<dc:creator>Andrea Mizser</dc:creator>
		<pubDate>Sun, 02 Sep 2012 04:36:20 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-79326</guid>
		<description>Good luck getting anywhere in Crack Den or Hathian. Its an exclusive community. You’ll do so much to try and get somewhere in the community, but here’s the catch – You can’t! 

It’s an exclusive club where the managers and mods just promote and authorise their alternate avatars and friends to all of the RP positions that are desireable.
 
Don’t waste your time. I tried for quite a long period and appealed to the sim manager and my emails were casually replied to then ignored.
 
Try somewhere else.
 
Andrea</description>
		<content:encoded><![CDATA[<p>Good luck getting anywhere in Crack Den or Hathian. Its an exclusive community. You’ll do so much to try and get somewhere in the community, but here’s the catch – You can’t! </p>
<p>It’s an exclusive club where the managers and mods just promote and authorise their alternate avatars and friends to all of the RP positions that are desireable.</p>
<p>Don’t waste your time. I tried for quite a long period and appealed to the sim manager and my emails were casually replied to then ignored.</p>
<p>Try somewhere else.</p>
<p>Andrea</p>
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		<title>By: Rob</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-76390</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Thu, 29 Sep 2011 01:51:56 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-76390</guid>
		<description>***To clarify a bit what I meant above…
Because I had said that I was one who thought the environment could provide for a lack of creativity and I typically like story based rp (then later complained that the environment wasn’t used enough when I was there, I realize that sounds weird now) I mean…
There’s a time for the use of environment and there’s a time for not. As one person said above your avatar is not capable of everything so we shouldn’t limit ourselves to only do what our avatar can do and that’s when we use creativity to make up for our avatar’s shortcomings. However, in a world away from forums, where we do have the advantage of an environment we should use the environment more then what I am seeing in sim and that is the political cliques. Most avatars, if the reporter would have stayed long enough, are isolated into clumps of political peers who hold status in the sim – they are at their dwellings, there businesses, and allow for an entire world to be left absent.
As one person pointed out above in support for Crack Den, “People make lives here.” Well how about actually creating a routine behind clumping yourself in the same location on a daily basis? The problem then falls into what I was saying at the end of my former post…. Due to the environment (by location) only being used by the clique it leaves part’s of the sim absent and provides for only a selective amount of roles and storylines to be taken seriously.
The girl (reporter) at the Cafeteria as no one to serve for her job, the jock who wants to play basketball or football and left his past behind to take part in CD finds that their isn’t even any teams despite all the photos of the cheerleaders, because 9/10 they are all gathered at the key role players domains ignoring any true sense of routine that would be in an actual ‘life’. Meaning, they don’t necessarily make lives, they cater and make scenes with those who rule the den.</description>
		<content:encoded><![CDATA[<p>***To clarify a bit what I meant above…<br />
Because I had said that I was one who thought the environment could provide for a lack of creativity and I typically like story based rp (then later complained that the environment wasn’t used enough when I was there, I realize that sounds weird now) I mean…<br />
There’s a time for the use of environment and there’s a time for not. As one person said above your avatar is not capable of everything so we shouldn’t limit ourselves to only do what our avatar can do and that’s when we use creativity to make up for our avatar’s shortcomings. However, in a world away from forums, where we do have the advantage of an environment we should use the environment more then what I am seeing in sim and that is the political cliques. Most avatars, if the reporter would have stayed long enough, are isolated into clumps of political peers who hold status in the sim – they are at their dwellings, there businesses, and allow for an entire world to be left absent.<br />
As one person pointed out above in support for Crack Den, “People make lives here.” Well how about actually creating a routine behind clumping yourself in the same location on a daily basis? The problem then falls into what I was saying at the end of my former post…. Due to the environment (by location) only being used by the clique it leaves part’s of the sim absent and provides for only a selective amount of roles and storylines to be taken seriously.<br />
The girl (reporter) at the Cafeteria as no one to serve for her job, the jock who wants to play basketball or football and left his past behind to take part in CD finds that their isn’t even any teams despite all the photos of the cheerleaders, because 9/10 they are all gathered at the key role players domains ignoring any true sense of routine that would be in an actual ‘life’. Meaning, they don’t necessarily make lives, they cater and make scenes with those who rule the den.</p>
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		<title>By: Rob</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-76388</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Thu, 29 Sep 2011 01:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-76388</guid>
		<description>Hello,
I personally thought t was a decent write and does contribute to a lot of first impressions on the sim. It’s silly to me that so many people are taking offense in this writing (most that are loyal to crack den I am assuming) and refuse to take the criticism as something positive and constructive to possibly upgrade wrongs in the Crack Den. Every sim has something to reform and something to gain from changes every once in awhile….
In my opinion ‘Crack Den’ is a sim for para-rping obviously and if you are not typically a para-rper you will not have a good time in Crack Den. It’s not necessarily a bad thing, it’s just it is either your style or it’s not. I particularly enjoy Para Rping and I’d rather the story based role play then role-play that uses the environment as I believe the environment to an extent does take away from creativity, while I know there can be a happy medium, again there are Sims that offer both para/one liners that include in their rules you simply follow good natured manners and join in by rping what the current pace of rp is. 
If you’d like a different perspective from someone who spent more than 3-days in Crack Den I’ve spent months there and I had my fun but I also discovered the downfalls. I agree that the environments are not used enough, I purposefully placed my character within the basketball court, the football stadium, the cafeteria and so forth (I too attempted to play a college student that never got a return message from financial aid and wasn’t about to drop $500L no matter how cheap that makes me sound when I had no others joining in rp). Eventually, I did click with others and had some pretty amazing role plays, but the problem is at the end of the day like most downfalls in great Sims the sim is just to clique. 
Those who have been around for years, are the accepted pack, and those who try to break in will eventually be weeded out the second that someone feels their position in sim is threatened. The owners do allow for storyline ideas to be suggestion but it has to passed by those who already share favoritism over other members, most people who play professions are in those positions because they have some type of link with someone else in the sim who holds political status (one time I was trapped in jail for 5-days with no rules when the police sergeant himself didn’t even know what was supposed to go on). 
In basics the biggest problem with this sim is the cliques and the inability for the owners to break political strongholds and allow other role players that can bring constructive change to the sim to break into scenes. Most new role-players, even when they’ve stayed for months, typically find themselves role playing with a small “group” of rpers that joined their storyline because only through small isolated groups can you truly get a real storyline kicked off without that political pull. 
This is something that plagues many of the big Sims and whiles most newbie’s move on and the old clique always stays firmly in place keeping for an environment that is a lot of fun at first but over time turns into quite the bore.</description>
		<content:encoded><![CDATA[<p>Hello,<br />
I personally thought t was a decent write and does contribute to a lot of first impressions on the sim. It’s silly to me that so many people are taking offense in this writing (most that are loyal to crack den I am assuming) and refuse to take the criticism as something positive and constructive to possibly upgrade wrongs in the Crack Den. Every sim has something to reform and something to gain from changes every once in awhile….<br />
In my opinion ‘Crack Den’ is a sim for para-rping obviously and if you are not typically a para-rper you will not have a good time in Crack Den. It’s not necessarily a bad thing, it’s just it is either your style or it’s not. I particularly enjoy Para Rping and I’d rather the story based role play then role-play that uses the environment as I believe the environment to an extent does take away from creativity, while I know there can be a happy medium, again there are Sims that offer both para/one liners that include in their rules you simply follow good natured manners and join in by rping what the current pace of rp is.<br />
If you’d like a different perspective from someone who spent more than 3-days in Crack Den I’ve spent months there and I had my fun but I also discovered the downfalls. I agree that the environments are not used enough, I purposefully placed my character within the basketball court, the football stadium, the cafeteria and so forth (I too attempted to play a college student that never got a return message from financial aid and wasn’t about to drop $500L no matter how cheap that makes me sound when I had no others joining in rp). Eventually, I did click with others and had some pretty amazing role plays, but the problem is at the end of the day like most downfalls in great Sims the sim is just to clique.<br />
Those who have been around for years, are the accepted pack, and those who try to break in will eventually be weeded out the second that someone feels their position in sim is threatened. The owners do allow for storyline ideas to be suggestion but it has to passed by those who already share favoritism over other members, most people who play professions are in those positions because they have some type of link with someone else in the sim who holds political status (one time I was trapped in jail for 5-days with no rules when the police sergeant himself didn’t even know what was supposed to go on).<br />
In basics the biggest problem with this sim is the cliques and the inability for the owners to break political strongholds and allow other role players that can bring constructive change to the sim to break into scenes. Most new role-players, even when they’ve stayed for months, typically find themselves role playing with a small “group” of rpers that joined their storyline because only through small isolated groups can you truly get a real storyline kicked off without that political pull.<br />
This is something that plagues many of the big Sims and whiles most newbie’s move on and the old clique always stays firmly in place keeping for an environment that is a lot of fun at first but over time turns into quite the bore.</p>
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		<title>By: Sciavo.Julianna</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-65892</link>
		<dc:creator>Sciavo.Julianna</dc:creator>
		<pubDate>Wed, 20 Oct 2010 11:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-65892</guid>
		<description>Roddo, you do know that verbose is not a positive word, right?

Free dic: using or containing an excess of words, so as to be pedantic or boring; prolix

Wictionary: Abounding in words, containing more words than necessary. Long winded, or windy.

So yes, verbose IS the problem in CD.</description>
		<content:encoded><![CDATA[<p>Roddo, you do know that verbose is not a positive word, right?</p>
<p>Free dic: using or containing an excess of words, so as to be pedantic or boring; prolix</p>
<p>Wictionary: Abounding in words, containing more words than necessary. Long winded, or windy.</p>
<p>So yes, verbose IS the problem in CD.</p>
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		<title>By: Roddo</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-4186</link>
		<dc:creator>Roddo</dc:creator>
		<pubDate>Sun, 06 Dec 2009 16:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-4186</guid>
		<description>Aliandra, prehaps a combat sim is more your thing? The verbose writers out there like the detail and the creativity.

Some people like readiing newspaper articles, some skip to the comics. Im betting Aliandra is a comic reader.

Thanks for your opinion however. You comments suggest you take creative writing/acting  classes.
</description>
		<content:encoded><![CDATA[<p>Aliandra, prehaps a combat sim is more your thing? The verbose writers out there like the detail and the creativity.</p>
<p>Some people like readiing newspaper articles, some skip to the comics. Im betting Aliandra is a comic reader.</p>
<p>Thanks for your opinion however. You comments suggest you take creative writing/acting  classes.</p>
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		<title>By: Aliandra</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-4185</link>
		<dc:creator>Aliandra</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-4185</guid>
		<description>Thank you for this and your other RP assessments, I spent a week in CD and found the emotes to be too long (a fight with 3 hits took two hours, not a lie).
In most creative writing classes emphasize being clear &amp; succinct.  It is only the those who wish to baffle with bullshit rather than dazzle with brilliance that need to keep writing.
</description>
		<content:encoded><![CDATA[<p>Thank you for this and your other RP assessments, I spent a week in CD and found the emotes to be too long (a fight with 3 hits took two hours, not a lie).<br />
In most creative writing classes emphasize being clear &#038; succinct.  It is only the those who wish to baffle with bullshit rather than dazzle with brilliance that need to keep writing.</p>
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		<title>By: Millennium Sands</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-4184</link>
		<dc:creator>Millennium Sands</dc:creator>
		<pubDate>Tue, 21 Jul 2009 16:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-4184</guid>
		<description>Since a LOT of people missed this detail, even experienced RPgamers who have no problem to understand extensive emotes, I&#039;d like to point out that the reporter never complained about being ignored. She was in game and not an &quot;invisible&quot; observer, once she got a stipend. Without the stipend and the role that comes along with it, she would not have been able to attend a class or work at the cafeteria.

Sorry for not explaining this in my report in detail. I assumed it was obvious from the context, and even more obvious to those who roleplay in the Crack Den.

As a matter of fact, the report describes a noobs experience.
It doesn&#039;t evaluate, saying something is right or wrong, good or bad. It simply tells what the reporter observed, and it doesn&#039;t really matter if she was involved in the action or simply witnessed what was going on.

Three days can only give a rough impression. The conclusion of the report, depicting a &quot;rough idea about role playing customs at this place&quot;, reflects this problem. A report from Natural Geographics would probably look different, since the reporter could spend a year or more on research. For most other publications, three days are a pretty long time.

Well, after reading all those comments, I feel obliged to express my gratitude to everybody who read my report and bothered about writing a reflection.
I&#039;m glad that it seemed to be entertaining to those who appreciated the style. What I try to achieve is infotainment, and it&#039;s not easy to please readers in a language that&#039;s not your first one.

I&#039;m even more glad that many readers contributed the deserved and expected criticism, depicting the issues I couldn&#039;t cover in my report. I counted on you when I wrote that report, and you didn&#039;t let me down. The report wouldn&#039;t be complete without these comments from roleplayers who spent MORE than a few days at this amazing sim!

With kind regards - Your Millennium Sands
(And please get ready to to bash even more on me, once you&#039;ve read part 2 and 3!)  :))



</description>
		<content:encoded><![CDATA[<p>Since a LOT of people missed this detail, even experienced RPgamers who have no problem to understand extensive emotes, I&#8217;d like to point out that the reporter never complained about being ignored. She was in game and not an &#8220;invisible&#8221; observer, once she got a stipend. Without the stipend and the role that comes along with it, she would not have been able to attend a class or work at the cafeteria.</p>
<p>Sorry for not explaining this in my report in detail. I assumed it was obvious from the context, and even more obvious to those who roleplay in the Crack Den.</p>
<p>As a matter of fact, the report describes a noobs experience.<br />
It doesn&#8217;t evaluate, saying something is right or wrong, good or bad. It simply tells what the reporter observed, and it doesn&#8217;t really matter if she was involved in the action or simply witnessed what was going on.</p>
<p>Three days can only give a rough impression. The conclusion of the report, depicting a &#8220;rough idea about role playing customs at this place&#8221;, reflects this problem. A report from Natural Geographics would probably look different, since the reporter could spend a year or more on research. For most other publications, three days are a pretty long time.</p>
<p>Well, after reading all those comments, I feel obliged to express my gratitude to everybody who read my report and bothered about writing a reflection.<br />
I&#8217;m glad that it seemed to be entertaining to those who appreciated the style. What I try to achieve is infotainment, and it&#8217;s not easy to please readers in a language that&#8217;s not your first one.</p>
<p>I&#8217;m even more glad that many readers contributed the deserved and expected criticism, depicting the issues I couldn&#8217;t cover in my report. I counted on you when I wrote that report, and you didn&#8217;t let me down. The report wouldn&#8217;t be complete without these comments from roleplayers who spent MORE than a few days at this amazing sim!</p>
<p>With kind regards &#8211; Your Millennium Sands<br />
(And please get ready to to bash even more on me, once you&#8217;ve read part 2 and 3!)  <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> )</p>
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		<title>By: Rongness Levull Over 9000</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-4183</link>
		<dc:creator>Rongness Levull Over 9000</dc:creator>
		<pubDate>Tue, 21 Jul 2009 15:09:19 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-4183</guid>
		<description>&quot;describing in ten lines how someone lights a cigarette takes creativity and writing skills&quot;

/me draws a breath, releasing it in a sigh like the breath of the forest at midwinter before turning, the snow crunching beneath her heel, the sound like a crackle in the silence before vocalising her thoughts as &quot;UR DOIN IT RONG FUCKTARDS&quot;

A GOOD creative writer doesn&#039;t take ten lines to describe lighting a cigarette.  That&#039;s not creative writing, that&#039;s self-indulgence and imposition upon the reader.
</description>
		<content:encoded><![CDATA[<p>&#8220;describing in ten lines how someone lights a cigarette takes creativity and writing skills&#8221;</p>
<p>/me draws a breath, releasing it in a sigh like the breath of the forest at midwinter before turning, the snow crunching beneath her heel, the sound like a crackle in the silence before vocalising her thoughts as &#8220;UR DOIN IT RONG FUCKTARDS&#8221;</p>
<p>A GOOD creative writer doesn&#8217;t take ten lines to describe lighting a cigarette.  That&#8217;s not creative writing, that&#8217;s self-indulgence and imposition upon the reader.</p>
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		<title>By: Jumpman Lane</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-4182</link>
		<dc:creator>Jumpman Lane</dc:creator>
		<pubDate>Tue, 21 Jul 2009 11:52:48 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-4182</guid>
		<description>i&#039;m gonna tell ya one more time. crack den sux. fools not even role playin, just tardin around like govi callistoo usd to undr hard alley b4 hard rust booted him out! rp sux caws u can script anything seems lazy to expect me to pretend to be cut when ur cheap ass could buy a nice knife ad to hear &quot;Wilber grimaces. Lorilou clutches her little knife,clasping it to her brest, knowing it is he only salvation&quot; prompt me to interject:&quot;BITCH YOU AINT GOT NO DAMN KNIFE!&quot; SWIFT BAN EJECT.
</description>
		<content:encoded><![CDATA[<p>i&#8217;m gonna tell ya one more time. crack den sux. fools not even role playin, just tardin around like govi callistoo usd to undr hard alley b4 hard rust booted him out! rp sux caws u can script anything seems lazy to expect me to pretend to be cut when ur cheap ass could buy a nice knife ad to hear &#8220;Wilber grimaces. Lorilou clutches her little knife,clasping it to her brest, knowing it is he only salvation&#8221; prompt me to interject:&#8221;BITCH YOU AINT GOT NO DAMN KNIFE!&#8221; SWIFT BAN EJECT.</p>
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		<title>By: Ari Blackthorne</title>
		<link>http://alphavilleherald.com/2009/07/sex-and-the-city-urban-roleplay-sims.html/comment-page-1#comment-4181</link>
		<dc:creator>Ari Blackthorne</dc:creator>
		<pubDate>Mon, 20 Jul 2009 16:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=217#comment-4181</guid>
		<description>Huh.

So Crack Den is *no less* than the largest of role playing sims, even though another has *no less* that 28 sims joined together, often with *no less* that 40 agents standing around typing out *no less* than 15 lines of dialog that is *no less* than past-tense and takes *no less* than 15-minutes to write out.

One thing you do have correct though: too many niggly hoops to jump through to join these groups, too elitest and certainly a waste of space as everyone might as well be playing their taken-way-too-seriously text-chat game to Internet Relay Chat.

I mean, is means a lot when &#039;bombshell reporter girl&#039; still doesn&#039;t manage to steal away any attention. Fact is &quot;observers&quot; are just that: flies on the wall and ignored. As for those people who &quot;role play&quot; with book-narrative, they are better-off just reading (or writing) a book. No need for the pretty scenery because they have the creative guns to describe what&#039;s going on already.

Better for you (the Author) to find the happy medium where they do use the scenery, but don&#039;t try to write an effing book with each emote (it&#039;s okay for those who like it, but I&#039;ve personally never like &quot;book-style&quot; narrative in my role play. Emote actions I can see, just saty the rest and use the scenery.)

There are all kinds: From Crack Den and Midian and the way through to the &quot;Pew-Pew&quot; (shoot &#039;em-up combat) sims.

No-less.

/me snickers

/me snickers.
</description>
		<content:encoded><![CDATA[<p>Huh.</p>
<p>So Crack Den is *no less* than the largest of role playing sims, even though another has *no less* that 28 sims joined together, often with *no less* that 40 agents standing around typing out *no less* than 15 lines of dialog that is *no less* than past-tense and takes *no less* than 15-minutes to write out.</p>
<p>One thing you do have correct though: too many niggly hoops to jump through to join these groups, too elitest and certainly a waste of space as everyone might as well be playing their taken-way-too-seriously text-chat game to Internet Relay Chat.</p>
<p>I mean, is means a lot when &#8216;bombshell reporter girl&#8217; still doesn&#8217;t manage to steal away any attention. Fact is &#8220;observers&#8221; are just that: flies on the wall and ignored. As for those people who &#8220;role play&#8221; with book-narrative, they are better-off just reading (or writing) a book. No need for the pretty scenery because they have the creative guns to describe what&#8217;s going on already.</p>
<p>Better for you (the Author) to find the happy medium where they do use the scenery, but don&#8217;t try to write an effing book with each emote (it&#8217;s okay for those who like it, but I&#8217;ve personally never like &#8220;book-style&#8221; narrative in my role play. Emote actions I can see, just saty the rest and use the scenery.)</p>
<p>There are all kinds: From Crack Den and Midian and the way through to the &#8220;Pew-Pew&#8221; (shoot &#8216;em-up combat) sims.</p>
<p>No-less.</p>
<p>/me snickers</p>
<p>/me snickers.</p>
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