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	<title>Comments on: Second Life High Roller Gam(bl)ing &#8211; part 1</title>
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	<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html</link>
	<description>Always Fairly Unbalanced</description>
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		<title>By: mr. insider</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-75464</link>
		<dc:creator>mr. insider</dc:creator>
		<pubDate>Thu, 15 Sep 2011 17:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-75464</guid>
		<description>this FATHER JONES guy is a fallen and jelousy casino-owner from secondlife.
his sl name was bicky-burger.
he was much too dumb to run an own fair gaming place.
now he wanna spoil the fun only.</description>
		<content:encoded><![CDATA[<p>this FATHER JONES guy is a fallen and jelousy casino-owner from secondlife.<br />
his sl name was bicky-burger.<br />
he was much too dumb to run an own fair gaming place.<br />
now he wanna spoil the fun only.</p>
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		<title>By: Father Jones</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-67114</link>
		<dc:creator>Father Jones</dc:creator>
		<pubDate>Tue, 09 Nov 2010 13:09:24 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-67114</guid>
		<description>The crooks try to keep their gambling games active while having some ‘damage controle’ just in case a lawsuit occurs…

 “Hello, 
We’re sending this message to you as we have identified the Second Life account associated with this email address as one which is either engaged in the development or operation of games which fall under our policy on wagering, which can be found here: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Policy_Regarding_Wagering_in_Second_Life
 This policy permits games of skill, and games like Zyngo and Deal have been determined to fit that definition. A recent review of the play of several games found that certain versions of these games have features which we have determined to be in violation of the policy as they have automated certain elements of play which need to be performed manually by the player in order for the game to fit the definition of a game of skill.
 After careful consideration, we have determined that we can not allow any game which permits the automation of play in such a manner as to enable the player to allow the game to perform certain skill based tasks in the course of play that they would otherwise need to do themselves, when: a) game play is enabled with the payment of L$, and b) when the L$ payment then makes the player eligible to receive L$ as a result. Examples of games and play which fit this definition are the “auto-play” features on games like Zyngo and Deal. 
Effective immediately, all games which meet this definition are required to either be free-play with no opportunity for L$ to be paid as a result of play, or for games which will continue to require payment of L$ to begin game play, the auto-play features described above must be disabled.
 If you have any questions, please do not hesitate to contact me at this email address. 
Best regards, 
J Pierson
 Program Manager, Trust &amp; Safety
 Linden Lab / Second Life
 IN SL: JP Linden “</description>
		<content:encoded><![CDATA[<p>The crooks try to keep their gambling games active while having some ‘damage controle’ just in case a lawsuit occurs…</p>
<p> “Hello,<br />
We’re sending this message to you as we have identified the Second Life account associated with this email address as one which is either engaged in the development or operation of games which fall under our policy on wagering, which can be found here: <a href="http://wiki.secondlife.com/wiki/Linden_Lab_Official:Policy_Regarding_Wagering_in_Second_Life" rel="nofollow">http://wiki.secondlife.com/wiki/Linden_Lab_Official:Policy_Regarding_Wagering_in_Second_Life</a><br />
 This policy permits games of skill, and games like Zyngo and Deal have been determined to fit that definition. A recent review of the play of several games found that certain versions of these games have features which we have determined to be in violation of the policy as they have automated certain elements of play which need to be performed manually by the player in order for the game to fit the definition of a game of skill.<br />
 After careful consideration, we have determined that we can not allow any game which permits the automation of play in such a manner as to enable the player to allow the game to perform certain skill based tasks in the course of play that they would otherwise need to do themselves, when: a) game play is enabled with the payment of L$, and b) when the L$ payment then makes the player eligible to receive L$ as a result. Examples of games and play which fit this definition are the “auto-play” features on games like Zyngo and Deal.<br />
Effective immediately, all games which meet this definition are required to either be free-play with no opportunity for L$ to be paid as a result of play, or for games which will continue to require payment of L$ to begin game play, the auto-play features described above must be disabled.<br />
 If you have any questions, please do not hesitate to contact me at this email address.<br />
Best regards,<br />
J Pierson<br />
 Program Manager, Trust &amp; Safety<br />
 Linden Lab / Second Life<br />
 IN SL: JP Linden “</p>
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		<title>By: Gregory Granville</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-3305</link>
		<dc:creator>Gregory Granville</dc:creator>
		<pubDate>Wed, 16 Sep 2009 02:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-3305</guid>
		<description>I agree with Anya. To win a Zyngo at 68888 points only happens one in a hundred games or less thus 1% would be more appropriate. Maybe the investigator based that 7% on other calculations but experienced players will agree winning such high score is really tough. I must agree that you could call that a gamble. Furthermore I do not believe all owners of Zyngo-rooms have such a room to generate traffic. If generating traffic would be the goal there would be some other kind of business around or near it. But those really high roller places are mostly just full private sims without any other activity around. Others are floating high in the sky on seperated parcels in mainland. They look pretty much operating on their own those Zyngo-rooms without any other goal -&gt; = my observation.

&gt;&gt;There is much less than 7% chance to win zyngo at 68888.

&gt;&gt;Posted by: Anya Ristow &#124; September 14, 2009 at 08:57 AM

</description>
		<content:encoded><![CDATA[<p>I agree with Anya. To win a Zyngo at 68888 points only happens one in a hundred games or less thus 1% would be more appropriate. Maybe the investigator based that 7% on other calculations but experienced players will agree winning such high score is really tough. I must agree that you could call that a gamble. Furthermore I do not believe all owners of Zyngo-rooms have such a room to generate traffic. If generating traffic would be the goal there would be some other kind of business around or near it. But those really high roller places are mostly just full private sims without any other activity around. Others are floating high in the sky on seperated parcels in mainland. They look pretty much operating on their own those Zyngo-rooms without any other goal -> = my observation.</p>
<p>>>There is much less than 7% chance to win zyngo at 68888.</p>
<p>>>Posted by: Anya Ristow | September 14, 2009 at 08:57 AM</p>
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		<title>By: IntLibber Brautigan</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-3304</link>
		<dc:creator>IntLibber Brautigan</dc:creator>
		<pubDate>Tue, 15 Sep 2009 21:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-3304</guid>
		<description>Mister Berboral,
A camping chair pays out typically 2-3L$ per 10 minutes. To achieve a full 1440 traffic points each day per camp chair, that will cost you 432 L$ per day. With 40 camp chairs to achieve 55k traffic, this will cost you 17280 L$ per day. Thus you could pay out a prize of L$ 340,000 with a return on risk of 1.05 set in the scripts, and paying out a daily prize of L$340,000 each day will only cost you the parlor owner the 17k L$ you were already paying for 40 camp chairs, without blowing 40 camp chairs script lag.
</description>
		<content:encoded><![CDATA[<p>Mister Berboral,<br />
A camping chair pays out typically 2-3L$ per 10 minutes. To achieve a full 1440 traffic points each day per camp chair, that will cost you 432 L$ per day. With 40 camp chairs to achieve 55k traffic, this will cost you 17280 L$ per day. Thus you could pay out a prize of L$ 340,000 with a return on risk of 1.05 set in the scripts, and paying out a daily prize of L$340,000 each day will only cost you the parlor owner the 17k L$ you were already paying for 40 camp chairs, without blowing 40 camp chairs script lag.</p>
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		<title>By: waltdisneys cryotank</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-3303</link>
		<dc:creator>waltdisneys cryotank</dc:creator>
		<pubDate>Tue, 15 Sep 2009 15:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-3303</guid>
		<description>Every time you log into second life you gamble.  Some douche-bag with a popgun could shoot you as soon as you ain&#039;t looking.
</description>
		<content:encoded><![CDATA[<p>Every time you log into second life you gamble.  Some douche-bag with a popgun could shoot you as soon as you ain&#8217;t looking.</p>
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		<title>By: Mister Berboral</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-3302</link>
		<dc:creator>Mister Berboral</dc:creator>
		<pubDate>Tue, 15 Sep 2009 12:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-3302</guid>
		<description>@IntLibber: if what you assume was true, all those zyngorooms would be bankrupt by now. If I see that 2 million lindendollar zyngo on that screenshot I can not believe the owner risks that kind of money to give more than it takes. Even if the owner would give away 5 percent of that pot on that particular machine (and look he has lots of machines) that would be 100.000,0 lindendollar which you would call an investment on both sides? I don&#039;t think I ever saw places giving out that kind of investmentmoney daily on campingchairs lolz. Your story could be true but only if we talk about freeplay zyngo or lowroller ones. This article is about highroller games dude. the big dollars.
</description>
		<content:encoded><![CDATA[<p>@IntLibber: if what you assume was true, all those zyngorooms would be bankrupt by now. If I see that 2 million lindendollar zyngo on that screenshot I can not believe the owner risks that kind of money to give more than it takes. Even if the owner would give away 5 percent of that pot on that particular machine (and look he has lots of machines) that would be 100.000,0 lindendollar which you would call an investment on both sides? I don&#8217;t think I ever saw places giving out that kind of investmentmoney daily on campingchairs lolz. Your story could be true but only if we talk about freeplay zyngo or lowroller ones. This article is about highroller games dude. the big dollars.</p>
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		<title>By: IntLibber Brautigan</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-3301</link>
		<dc:creator>IntLibber Brautigan</dc:creator>
		<pubDate>Tue, 15 Sep 2009 10:48:25 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-3301</guid>
		<description>Actually, if a game on average pays out more than it takes in, it is not gambling, its investing. If someone has a zyngo game paying out slightly better than the risk, then the return on risk is over 1.00 and it becomes an investment grade speculation. I imagine that such an operation is really a rather intelligent way to get people camping in your casino without per se having camping chairs: the slightly positive payout average is equal to what one would normally pay campers.

I had this same idea back before games of chance were banned, my one foray into gaming was to develop Beach Blanket Bingo which I used on my own beach club land, and I set it to pay out slightly better than the odds, so my cost to operate was the same as if I were running camping chairs, without actually having the additional lag load of having camping chairs scripted separately.

With the banning of overt camper bots, I suspect that we will be seeing more and more locations implementing this sort of solution to maintain high traffic levels, with a zyngo room in the back room of one&#039;s regular business.
</description>
		<content:encoded><![CDATA[<p>Actually, if a game on average pays out more than it takes in, it is not gambling, its investing. If someone has a zyngo game paying out slightly better than the risk, then the return on risk is over 1.00 and it becomes an investment grade speculation. I imagine that such an operation is really a rather intelligent way to get people camping in your casino without per se having camping chairs: the slightly positive payout average is equal to what one would normally pay campers.</p>
<p>I had this same idea back before games of chance were banned, my one foray into gaming was to develop Beach Blanket Bingo which I used on my own beach club land, and I set it to pay out slightly better than the odds, so my cost to operate was the same as if I were running camping chairs, without actually having the additional lag load of having camping chairs scripted separately.</p>
<p>With the banning of overt camper bots, I suspect that we will be seeing more and more locations implementing this sort of solution to maintain high traffic levels, with a zyngo room in the back room of one&#8217;s regular business.</p>
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		<title>By: Swedish Chef</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-3300</link>
		<dc:creator>Swedish Chef</dc:creator>
		<pubDate>Mon, 14 Sep 2009 17:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-3300</guid>
		<description>If such a Zyngo place is able to pay 610$ USD a week for a simple advertising, how much would they earn? I mean they definitly want to make profit so they need to make at least 2440$ USD a month to advertise? Asume the place makes that double would be about 5000$ USD profit for one gambling place a month. Asume the place has a 10 % profit from all money comming in and after they pay out the winners, would be about 50000$ USD worth in linden dollars going through that place in one month. This is smelling bad Linden Lab!
</description>
		<content:encoded><![CDATA[<p>If such a Zyngo place is able to pay 610$ USD a week for a simple advertising, how much would they earn? I mean they definitly want to make profit so they need to make at least 2440$ USD a month to advertise? Asume the place makes that double would be about 5000$ USD profit for one gambling place a month. Asume the place has a 10 % profit from all money comming in and after they pay out the winners, would be about 50000$ USD worth in linden dollars going through that place in one month. This is smelling bad Linden Lab!</p>
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		<title>By: coco</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-3299</link>
		<dc:creator>coco</dc:creator>
		<pubDate>Mon, 14 Sep 2009 16:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-3299</guid>
		<description>The only &quot;skill&quot; is LL &#039;s for not yet getting busted.Those who still still sell and make money from these obvious gambling machines seem to show the con man&#039;s level of skill as well.

coco
</description>
		<content:encoded><![CDATA[<p>The only &#8220;skill&#8221; is LL &#8216;s for not yet getting busted.Those who still still sell and make money from these obvious gambling machines seem to show the con man&#8217;s level of skill as well.</p>
<p>coco</p>
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		<title>By: Johann Encke</title>
		<link>http://alphavilleherald.com/2009/09/second-life-high-roller-gambling-part-1.html/comment-page-1#comment-3298</link>
		<dc:creator>Johann Encke</dc:creator>
		<pubDate>Mon, 14 Sep 2009 16:13:02 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_2/?p=163#comment-3298</guid>
		<description>About two weeks ago, I did a survey of the 50 top Second Life Classifieds (ads). By &quot;top&quot;, I mean they paid the most for their ad (per week). 15 of the top 50 most expensive Classifieds were bought by Zyngo places. Each place was paying between $130 USD and $610 USD per week for their ad. Adding those up, I found that those 15 places were paying Linden Lab about $4950 USD per week for their classified ads. If that went on for a year (52 weeks), it would add up to $257,400 USD for Linden Lab.

As Fred Gloom pointed out, one can &#039;Autoplay&#039; Zyngo. No skill is required.

I look forward to reading part 2.

</description>
		<content:encoded><![CDATA[<p>About two weeks ago, I did a survey of the 50 top Second Life Classifieds (ads). By &#8220;top&#8221;, I mean they paid the most for their ad (per week). 15 of the top 50 most expensive Classifieds were bought by Zyngo places. Each place was paying between $130 USD and $610 USD per week for their ad. Adding those up, I found that those 15 places were paying Linden Lab about $4950 USD per week for their classified ads. If that went on for a year (52 weeks), it would add up to $257,400 USD for Linden Lab.</p>
<p>As Fred Gloom pointed out, one can &#8216;Autoplay&#8217; Zyngo. No skill is required.</p>
<p>I look forward to reading part 2.</p>
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