<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Saga of Second Life vs. Shameless Blatant Furries</title>
	<atom:link href="http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/feed" rel="self" type="application/rss+xml" />
	<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html</link>
	<description>Always Fairly Unbalanced</description>
	<lastBuildDate>Tue, 04 Oct 2016 13:18:56 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1</generator>
	<item>
		<title>By: Axel Oakleaf</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-2#comment-71958</link>
		<dc:creator>Axel Oakleaf</dc:creator>
		<pubDate>Mon, 21 Mar 2011 04:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-71958</guid>
		<description>I like Rawk/metal better.

http://www.youtube.com/watch?v=YOoYH_V2fOQ&amp;feature=channel_video_title

Seriously you can&#039;t spell Rap without cRap

\m/ \m/</description>
		<content:encoded><![CDATA[<p>I like Rawk/metal better.</p>
<p><a href="http://www.youtube.com/watch?v=YOoYH_V2fOQ&#038;feature=channel_video_title" rel="nofollow">http://www.youtube.com/watch?v=YOoYH_V2fOQ&#038;feature=channel_video_title</a></p>
<p>Seriously you can&#8217;t spell Rap without cRap</p>
<p>\m/ \m/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Coke</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-2#comment-59754</link>
		<dc:creator>Coke</dc:creator>
		<pubDate>Sat, 22 May 2010 23:58:34 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-59754</guid>
		<description>Wow, I had no idea furries could be so cool! You guys need to make more videos! ;)</description>
		<content:encoded><![CDATA[<p>Wow, I had no idea furries could be so cool! You guys need to make more videos! <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bubblesort Triskaidekaphobia</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-2#comment-58034</link>
		<dc:creator>Bubblesort Triskaidekaphobia</dc:creator>
		<pubDate>Thu, 15 Apr 2010 10:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-58034</guid>
		<description>@Baloo:  We&#039;re talking at cross purposes.  I&#039;m trying to explain demand side economics and you&#039;re talking about what makes up SecondLife.  These are two completely different things.

However, I will say that if you think an MMO can&#039;t be a creative outlet you lack imagination.</description>
		<content:encoded><![CDATA[<p>@Baloo:  We&#8217;re talking at cross purposes.  I&#8217;m trying to explain demand side economics and you&#8217;re talking about what makes up SecondLife.  These are two completely different things.</p>
<p>However, I will say that if you think an MMO can&#8217;t be a creative outlet you lack imagination.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kiddoh</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-2#comment-58028</link>
		<dc:creator>Kiddoh</dc:creator>
		<pubDate>Thu, 15 Apr 2010 06:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-58028</guid>
		<description>Baloo: You&#039;re not that retarded are you? There are tons of games out there that give you ridiculous control. You ever hear of Elderscrolls? That game was made famous for all the crazy-ass bull-shit you can do to it.  Oh and don&#039;t forget Garry&#039;s Mod.</description>
		<content:encoded><![CDATA[<p>Baloo: You&#8217;re not that retarded are you? There are tons of games out there that give you ridiculous control. You ever hear of Elderscrolls? That game was made famous for all the crazy-ass bull-shit you can do to it.  Oh and don&#8217;t forget Garry&#8217;s Mod.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Baloo Uriza</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-2#comment-58025</link>
		<dc:creator>Baloo Uriza</dc:creator>
		<pubDate>Thu, 15 Apr 2010 04:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-58025</guid>
		<description>@IntLibber: Actually, that&#039;s exactly my point about MMOs, and how SL isn&#039;t one of them.  MMOs are pretty damn brainless and lack creative outlet, it&#039;s a prepackaged game in a box in a tightly controlled environment:  Exactly the opposite of SL.</description>
		<content:encoded><![CDATA[<p>@IntLibber: Actually, that&#8217;s exactly my point about MMOs, and how SL isn&#8217;t one of them.  MMOs are pretty damn brainless and lack creative outlet, it&#8217;s a prepackaged game in a box in a tightly controlled environment:  Exactly the opposite of SL.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IntLibber Brautigan</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-1#comment-58022</link>
		<dc:creator>IntLibber Brautigan</dc:creator>
		<pubDate>Thu, 15 Apr 2010 02:59:06 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-58022</guid>
		<description>As for the furry comment, that was meant facetiously....</description>
		<content:encoded><![CDATA[<p>As for the furry comment, that was meant facetiously&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IntLibber Brautigan</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-1#comment-58021</link>
		<dc:creator>IntLibber Brautigan</dc:creator>
		<pubDate>Thu, 15 Apr 2010 02:56:51 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-58021</guid>
		<description>Baloo, the problem with assuming there&#039;d be a lot more people in SL is to overestimate the intelligence and imagination of the average person. Our corporatist/mercantilist push media and spoon fed government schooled culture suppresses imagination and creativity amongst the general population. Most gamers need to be fed storyline, plot, character, device and tactic. The few capable of innovation either become efamous in other MMO&#039;s or banned as griefers.

Most corporations cannot stand a customer who is capable of devising their own narrative.</description>
		<content:encoded><![CDATA[<p>Baloo, the problem with assuming there&#8217;d be a lot more people in SL is to overestimate the intelligence and imagination of the average person. Our corporatist/mercantilist push media and spoon fed government schooled culture suppresses imagination and creativity amongst the general population. Most gamers need to be fed storyline, plot, character, device and tactic. The few capable of innovation either become efamous in other MMO&#8217;s or banned as griefers.</p>
<p>Most corporations cannot stand a customer who is capable of devising their own narrative.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bubblesort Triskaidekaphobia</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-1#comment-58013</link>
		<dc:creator>Bubblesort Triskaidekaphobia</dc:creator>
		<pubDate>Wed, 14 Apr 2010 22:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-58013</guid>
		<description>&quot;If Second Life were consumed as if it were an MMO, we’d have a lot more folks gaming in-world.&quot;

That&#039;s an invalid argument.  You&#039;re begging the question.  I&#039;m saying that we should have more people in world because SL is consumed as if it is an MMO that is not fun anymore.  For your argument to hold SL would have to be something that is not an MMO and it would have to be lots of fun but not fun enough to experience growth in the user base.  Sorry, I just don&#039;t see it.

&quot;And we&#039;d call it &quot;in-game&quot;&quot;

Some people do call it in-game, but either way we&#039;re just arguing semantics on that point.  The vernacular language we use to describe something does not usually reveal it&#039;s economic situation.  If it did then economics would much easier.  Maybe then people would not be so weirded out when I tell them that I&#039;m having &quot;inferior good pasta&quot; for dinner instead of just telling them I&#039;m eating ramen.</description>
		<content:encoded><![CDATA[<p>&#8220;If Second Life were consumed as if it were an MMO, we’d have a lot more folks gaming in-world.&#8221;</p>
<p>That&#8217;s an invalid argument.  You&#8217;re begging the question.  I&#8217;m saying that we should have more people in world because SL is consumed as if it is an MMO that is not fun anymore.  For your argument to hold SL would have to be something that is not an MMO and it would have to be lots of fun but not fun enough to experience growth in the user base.  Sorry, I just don&#8217;t see it.</p>
<p>&#8220;And we&#8217;d call it &#8220;in-game&#8221;"</p>
<p>Some people do call it in-game, but either way we&#8217;re just arguing semantics on that point.  The vernacular language we use to describe something does not usually reveal it&#8217;s economic situation.  If it did then economics would much easier.  Maybe then people would not be so weirded out when I tell them that I&#8217;m having &#8220;inferior good pasta&#8221; for dinner instead of just telling them I&#8217;m eating ramen.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Baloo Uriza</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-1#comment-58010</link>
		<dc:creator>Baloo Uriza</dc:creator>
		<pubDate>Wed, 14 Apr 2010 20:49:03 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-58010</guid>
		<description>If Second Life were consumed as if it were an MMO, we&#039;d have a lot more folks gaming in-world.  And we&#039;d call it &quot;in-game.&quot;

Also, the implication that furries are sexual deviants really belies how little the commentator who wrote that knows about furries in general.</description>
		<content:encoded><![CDATA[<p>If Second Life were consumed as if it were an MMO, we&#8217;d have a lot more folks gaming in-world.  And we&#8217;d call it &#8220;in-game.&#8221;</p>
<p>Also, the implication that furries are sexual deviants really belies how little the commentator who wrote that knows about furries in general.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IntLibber Brautigan</title>
		<link>http://alphavilleherald.com/2010/04/saga-of-second-life-vs-shameless-blatant-furries.html/comment-page-1#comment-57978</link>
		<dc:creator>IntLibber Brautigan</dc:creator>
		<pubDate>Wed, 14 Apr 2010 04:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3568#comment-57978</guid>
		<description>SL is an MMO without a point, or storyline, or goal, at least that&#039;s what they claim.

In fact, there is a point, there is a storyline (its called the Tao of Linden, all bend knee and bow down before the Linden Buddha). There are several goals, depending on which role you want to play.

As the character in Caprica says of New Cap City: &quot;Maybe the point of the game is to figure out the point of the game...&quot; which is deliciously recursive for the code geeks that love SL.

If you play the role of being the same no-account nothing you are in real life, you pay your premium tax, get your tract house, bitch about the neighbors yiffing on your elawn, and abuse report anything that doesnt fit into your narrow parochial mindset. 

If you move up to being a tract-house e-landlord, you get to bitch about how tough the game gods make it to make a dime and spin theories of leninist conspiracies that are focused on you exclusively.

If you are a closet fascist, you can join a fake police force or other vigilante group flying around in spandex, and tattle on the fun that other people are having, maybe grief them for having fun. If you are really good at it you can dream about moving up to &quot;the show&quot; and join LL&#039;s governance team, and get PAID to be a dick.

If you choose to play an iconoclastic troll, satirist, or otherwise enjoy being creative, you can hang out with the bad kids, the misunderstood kids, the ones who the teachers think are just SO creative but don&#039;t really play well with others and really should take their ritalin more often.

If you are a twisted sexual deviant, you put on a fursuit and hang out in furnation (its all in fun, right?). At least spending your time hanging out in furnation means you aren&#039;t out trying to convince fifth graders to take a ride in your car.... so there&#039;s a social good being done here... keeping you busy photoshopping, sculpting, building animal e-penises for money is a productive use of your talents.

Yes it is an MMO, but it is an extropic MMO because the environment is spontaneously organized by the users (for the most part, except when that interferes with the game god&#039;s profit margins).</description>
		<content:encoded><![CDATA[<p>SL is an MMO without a point, or storyline, or goal, at least that&#8217;s what they claim.</p>
<p>In fact, there is a point, there is a storyline (its called the Tao of Linden, all bend knee and bow down before the Linden Buddha). There are several goals, depending on which role you want to play.</p>
<p>As the character in Caprica says of New Cap City: &#8220;Maybe the point of the game is to figure out the point of the game&#8230;&#8221; which is deliciously recursive for the code geeks that love SL.</p>
<p>If you play the role of being the same no-account nothing you are in real life, you pay your premium tax, get your tract house, bitch about the neighbors yiffing on your elawn, and abuse report anything that doesnt fit into your narrow parochial mindset. </p>
<p>If you move up to being a tract-house e-landlord, you get to bitch about how tough the game gods make it to make a dime and spin theories of leninist conspiracies that are focused on you exclusively.</p>
<p>If you are a closet fascist, you can join a fake police force or other vigilante group flying around in spandex, and tattle on the fun that other people are having, maybe grief them for having fun. If you are really good at it you can dream about moving up to &#8220;the show&#8221; and join LL&#8217;s governance team, and get PAID to be a dick.</p>
<p>If you choose to play an iconoclastic troll, satirist, or otherwise enjoy being creative, you can hang out with the bad kids, the misunderstood kids, the ones who the teachers think are just SO creative but don&#8217;t really play well with others and really should take their ritalin more often.</p>
<p>If you are a twisted sexual deviant, you put on a fursuit and hang out in furnation (its all in fun, right?). At least spending your time hanging out in furnation means you aren&#8217;t out trying to convince fifth graders to take a ride in your car&#8230;. so there&#8217;s a social good being done here&#8230; keeping you busy photoshopping, sculpting, building animal e-penises for money is a productive use of your talents.</p>
<p>Yes it is an MMO, but it is an extropic MMO because the environment is spontaneously organized by the users (for the most part, except when that interferes with the game god&#8217;s profit margins).</p>
]]></content:encoded>
	</item>
</channel>
</rss>

