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	<title>Comments on: Virtual Worldwide Crash Takes Down Second Life</title>
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	<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html</link>
	<description>Always Fairly Unbalanced</description>
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		<title>By: kj</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-73987</link>
		<dc:creator>kj</dc:creator>
		<pubDate>Tue, 26 Jul 2011 04:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-73987</guid>
		<description>Someone should just crash that world for good! Too much scamming and fraud goes on and the company turns a blind eye to it and refuses to do anything about it as long as their pockets get full of money. They have no respect for their paying customers. The game should be free altogether. They are NOT above US laws and since they wanna run this biz they better sure a heck grow up and start actually running a legitimate biz rather than screwing around acting like a mafia. I hope the go down.</description>
		<content:encoded><![CDATA[<p>Someone should just crash that world for good! Too much scamming and fraud goes on and the company turns a blind eye to it and refuses to do anything about it as long as their pockets get full of money. They have no respect for their paying customers. The game should be free altogether. They are NOT above US laws and since they wanna run this biz they better sure a heck grow up and start actually running a legitimate biz rather than screwing around acting like a mafia. I hope the go down.</p>
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	<item>
		<title>By: NagatoYuki Huntress</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-60674</link>
		<dc:creator>NagatoYuki Huntress</dc:creator>
		<pubDate>Sun, 13 Jun 2010 02:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-60674</guid>
		<description>I was not too happy with LL  post to me  when a few Objects   i had rezzed  not but 30 mins prior to show off to a club  had got lost in the whole mess. the owner of the land has not seen them to this day and has checked the land  for them and so far they have not shown up. 

LL response was a typical well if ya had a premium account we would be able to help you. I think wow  and not long you had done a press release of how great ya doing. Would seem liek a chance for LL to step up and say hey sorry to hear of ya losses   we have checked your transactions and do indead see ya paid for  such and such  and  please accept from us a sorry and a compensate   to buy yourself  those items again  here is 2 k in lindens. We at LL would love to offer you a chance to become a premium member at half off the cost for the first month ... 


That would have been awesome  instead of a FU  ya should have been a premium member  for us to help ya ass out</description>
		<content:encoded><![CDATA[<p>I was not too happy with LL  post to me  when a few Objects   i had rezzed  not but 30 mins prior to show off to a club  had got lost in the whole mess. the owner of the land has not seen them to this day and has checked the land  for them and so far they have not shown up. </p>
<p>LL response was a typical well if ya had a premium account we would be able to help you. I think wow  and not long you had done a press release of how great ya doing. Would seem liek a chance for LL to step up and say hey sorry to hear of ya losses   we have checked your transactions and do indead see ya paid for  such and such  and  please accept from us a sorry and a compensate   to buy yourself  those items again  here is 2 k in lindens. We at LL would love to offer you a chance to become a premium member at half off the cost for the first month &#8230; </p>
<p>That would have been awesome  instead of a FU  ya should have been a premium member  for us to help ya ass out</p>
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		<title>By: Archie</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-59183</link>
		<dc:creator>Archie</dc:creator>
		<pubDate>Thu, 13 May 2010 12:30:13 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-59183</guid>
		<description>That explains a few things, thanks</description>
		<content:encoded><![CDATA[<p>That explains a few things, thanks</p>
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	<item>
		<title>By: IntLibber Brautigan</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-58730</link>
		<dc:creator>IntLibber Brautigan</dc:creator>
		<pubDate>Fri, 30 Apr 2010 12:45:52 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-58730</guid>
		<description>So now its griding to a halt whenever theres LESS than 40k concurrent users?</description>
		<content:encoded><![CDATA[<p>So now its griding to a halt whenever theres LESS than 40k concurrent users?</p>
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		<title>By: Alyx Stoklitsky</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-58729</link>
		<dc:creator>Alyx Stoklitsky</dc:creator>
		<pubDate>Fri, 30 Apr 2010 12:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-58729</guid>
		<description>I&#039;m just going off the blog screenshot in this article for my &#039;six hours&#039; figure.

Even so,  this sort of thing was bi-weekly in 2007, when the grid would grid to a near halt whenever there were more than 40k concurrent users.</description>
		<content:encoded><![CDATA[<p>I&#8217;m just going off the blog screenshot in this article for my &#8216;six hours&#8217; figure.</p>
<p>Even so,  this sort of thing was bi-weekly in 2007, when the grid would grid to a near halt whenever there were more than 40k concurrent users.</p>
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		<title>By: Tux Winkler</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-58723</link>
		<dc:creator>Tux Winkler</dc:creator>
		<pubDate>Fri, 30 Apr 2010 09:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-58723</guid>
		<description>Hahaha, Int spot on.

Alyx, For me it was about 24 hours also.  Yet my wife, same room different pc, was back in in 6 hours.  A new account on my pvr 6 hours also.

Seems the duration may have been related to current standing with SL, or could it have been something else - XD.</description>
		<content:encoded><![CDATA[<p>Hahaha, Int spot on.</p>
<p>Alyx, For me it was about 24 hours also.  Yet my wife, same room different pc, was back in in 6 hours.  A new account on my pvr 6 hours also.</p>
<p>Seems the duration may have been related to current standing with SL, or could it have been something else &#8211; XD.</p>
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	<item>
		<title>By: IntLibber Brautigan</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-58716</link>
		<dc:creator>IntLibber Brautigan</dc:creator>
		<pubDate>Fri, 30 Apr 2010 06:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-58716</guid>
		<description>Dear Linden Lab,
Due to repeated acts violating your Terms of Service contract with your users, we have put you on 24 hour suspension. This is your first punishment. If you continue to violate the Terms of Service, the length of your suspensions will increase until your users suspend your accounts with them indefinitely.

Regards,
IntLibber Brautigan
Userbase Governance Team</description>
		<content:encoded><![CDATA[<p>Dear Linden Lab,<br />
Due to repeated acts violating your Terms of Service contract with your users, we have put you on 24 hour suspension. This is your first punishment. If you continue to violate the Terms of Service, the length of your suspensions will increase until your users suspend your accounts with them indefinitely.</p>
<p>Regards,<br />
IntLibber Brautigan<br />
Userbase Governance Team</p>
]]></content:encoded>
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	<item>
		<title>By: Phoenix Power Outage Cripples Second Life &#8211; Blended Frappuccino Blamed &#124; The Alphaville Herald</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-58712</link>
		<dc:creator>Phoenix Power Outage Cripples Second Life &#8211; Blended Frappuccino Blamed &#124; The Alphaville Herald</dc:creator>
		<pubDate>Fri, 30 Apr 2010 03:45:48 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-58712</guid>
		<description>[...] with a taste for blended frappuccinos may have been to blame for the Second Life crash that crippled the virtual world over the last 24 hours, according to Oskar Linden&#8217;s comments in the AWGroupies chat tonight. [...]</description>
		<content:encoded><![CDATA[<p>[...] with a taste for blended frappuccinos may have been to blame for the Second Life crash that crippled the virtual world over the last 24 hours, according to Oskar Linden&#8217;s comments in the AWGroupies chat tonight. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bubblesort Triskaidekaphobia</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-58711</link>
		<dc:creator>Bubblesort Triskaidekaphobia</dc:creator>
		<pubDate>Fri, 30 Apr 2010 03:43:50 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-58711</guid>
		<description>@Alyx:  For me it was more like a full 24 hours.</description>
		<content:encoded><![CDATA[<p>@Alyx:  For me it was more like a full 24 hours.</p>
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	<item>
		<title>By: Alyx Stoklitsky</title>
		<link>http://alphavilleherald.com/2010/04/virtual-worldwide-crash-takes-down-second-life.html/comment-page-1#comment-58710</link>
		<dc:creator>Alyx Stoklitsky</dc:creator>
		<pubDate>Fri, 30 Apr 2010 03:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=3690#comment-58710</guid>
		<description>The funny thing about this is that SL&#039;s stability has clearly improved by leaps and bounds over the past 3 years if people now consider 6 hours login problems to be newsworthy.</description>
		<content:encoded><![CDATA[<p>The funny thing about this is that SL&#8217;s stability has clearly improved by leaps and bounds over the past 3 years if people now consider 6 hours login problems to be newsworthy.</p>
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