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	<title>Comments on: Op/Ed: The Perils And Promises Of Multi-User Shared Environments</title>
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	<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html</link>
	<description>Always Fairly Unbalanced</description>
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		<title>By: Senban Babii</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76923</link>
		<dc:creator>Senban Babii</dc:creator>
		<pubDate>Sun, 09 Oct 2011 19:38:09 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76923</guid>
		<description>@Persephone
&quot;I saw who the author was and just knew there’d be an Eve Online reference in there somewhere.&quot;

Oh Persephone, you wouldn&#039;t have me any other way and you know it ;)

Actually I was originally planning to use examples from a number of games but ended up keeping to just two (deciding on one persistent and one non-persistent environment).  For my next article I&#039;ll avoid any reference to EVE at all, just for you &lt;3</description>
		<content:encoded><![CDATA[<p>@Persephone<br />
&#8220;I saw who the author was and just knew there’d be an Eve Online reference in there somewhere.&#8221;</p>
<p>Oh Persephone, you wouldn&#8217;t have me any other way and you know it <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Actually I was originally planning to use examples from a number of games but ended up keeping to just two (deciding on one persistent and one non-persistent environment).  For my next article I&#8217;ll avoid any reference to EVE at all, just for you &lt;3</p>
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		<title>By: Persephone Bolero</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76898</link>
		<dc:creator>Persephone Bolero</dc:creator>
		<pubDate>Sun, 09 Oct 2011 01:07:19 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76898</guid>
		<description>I saw who the author was and just knew there&#039;d be an Eve Online reference in there somewhere.</description>
		<content:encoded><![CDATA[<p>I saw who the author was and just knew there&#8217;d be an Eve Online reference in there somewhere.</p>
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		<title>By: me</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76893</link>
		<dc:creator>me</dc:creator>
		<pubDate>Sat, 08 Oct 2011 20:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76893</guid>
		<description>&quot;Farmers make chicken enclosures to keep the chickens in, and out of the veggie garden and grain field.&quot;

The solution is to recognize that humans have learning capacities.  Learning curves vary due to physical conditions and factors, all measurable but not all well understood or reasonable to measure.

I think the most important thing to realize is that people are eager to inform residents how to build and create content, but they do not really do much to inform noobs about copyright.  I think free expression is good, and part of the geniusness is to use fair use to &quot;transform&quot; a concept.  However, there is risk involved with even transformations, parodies, student work, etc.

I don&#039;t understand why people cannot be direct, unless they seek free advertising, in which case the lack of direct action.  It&#039;s better to be direct, respectful and quick with feedback - without practicing this best practice it becomes real clear real fast that something underhanded is happening. :(</description>
		<content:encoded><![CDATA[<p>&#8220;Farmers make chicken enclosures to keep the chickens in, and out of the veggie garden and grain field.&#8221;</p>
<p>The solution is to recognize that humans have learning capacities.  Learning curves vary due to physical conditions and factors, all measurable but not all well understood or reasonable to measure.</p>
<p>I think the most important thing to realize is that people are eager to inform residents how to build and create content, but they do not really do much to inform noobs about copyright.  I think free expression is good, and part of the geniusness is to use fair use to &#8220;transform&#8221; a concept.  However, there is risk involved with even transformations, parodies, student work, etc.</p>
<p>I don&#8217;t understand why people cannot be direct, unless they seek free advertising, in which case the lack of direct action.  It&#8217;s better to be direct, respectful and quick with feedback &#8211; without practicing this best practice it becomes real clear real fast that something underhanded is happening. <img src='http://alphavilleherald.com/site/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: Senban Babii</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76851</link>
		<dc:creator>Senban Babii</dc:creator>
		<pubDate>Thu, 06 Oct 2011 13:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76851</guid>
		<description>@JustMe
&quot;I stared and saw the Titanic going down, and Jack holding onto a scrap of lumber in the water.&quot;

Spoiler Alert!

Jack dies.</description>
		<content:encoded><![CDATA[<p>@JustMe<br />
&#8220;I stared and saw the Titanic going down, and Jack holding onto a scrap of lumber in the water.&#8221;</p>
<p>Spoiler Alert!</p>
<p>Jack dies.</p>
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		<title>By: e (16)</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76847</link>
		<dc:creator>e (16)</dc:creator>
		<pubDate>Thu, 06 Oct 2011 12:39:46 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76847</guid>
		<description>Farmers make chicken enclosures to keep the chickens in, and out of the veggie garden and grain field. Is no chicken-wire that will keep out a determined fox.

The farmers accept this and also accept that foxes do what foxes do, like what you said. So they shoot the foxes whenever they come onto the farm. 

Online providers a bit like farmers as well. Can ask people like Fred Rookstown about how discouraging it is for a virtual fox to get shot every time he comes onto the LL virtual farm.</description>
		<content:encoded><![CDATA[<p>Farmers make chicken enclosures to keep the chickens in, and out of the veggie garden and grain field. Is no chicken-wire that will keep out a determined fox.</p>
<p>The farmers accept this and also accept that foxes do what foxes do, like what you said. So they shoot the foxes whenever they come onto the farm. </p>
<p>Online providers a bit like farmers as well. Can ask people like Fred Rookstown about how discouraging it is for a virtual fox to get shot every time he comes onto the LL virtual farm.</p>
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		<title>By: JustMe</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76846</link>
		<dc:creator>JustMe</dc:creator>
		<pubDate>Thu, 06 Oct 2011 12:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76846</guid>
		<description>I stared and saw the Titanic going down, and Jack holding onto a scrap of lumber in the water.</description>
		<content:encoded><![CDATA[<p>I stared and saw the Titanic going down, and Jack holding onto a scrap of lumber in the water.</p>
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		<title>By: Imnotgoing Sideways</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76712</link>
		<dc:creator>Imnotgoing Sideways</dc:creator>
		<pubDate>Mon, 03 Oct 2011 19:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76712</guid>
		<description>Nice boat! (^_^)</description>
		<content:encoded><![CDATA[<p>Nice boat! (^_^)</p>
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		<title>By: hobo kelly</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76678</link>
		<dc:creator>hobo kelly</dc:creator>
		<pubDate>Sun, 02 Oct 2011 20:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76678</guid>
		<description>Ok mischief makers, I don&#039;t have a lot of time to hang out this afternoon because I gotta get back to Burnng Life in second life to check things out. I&#039;m wearing camo. All herald readers should pile on in to Burning Life wearing desert camo. Oh yeah there are secret rez points in there this year too. Here comes our afternoon cartoon Mischief makers, I almost saw one of these in Burning Life... almost...

http://www.youtube.com/watch?v=OPTu4awRQkI</description>
		<content:encoded><![CDATA[<p>Ok mischief makers, I don&#8217;t have a lot of time to hang out this afternoon because I gotta get back to Burnng Life in second life to check things out. I&#8217;m wearing camo. All herald readers should pile on in to Burning Life wearing desert camo. Oh yeah there are secret rez points in there this year too. Here comes our afternoon cartoon Mischief makers, I almost saw one of these in Burning Life&#8230; almost&#8230;</p>
<p><a href="http://www.youtube.com/watch?v=OPTu4awRQkI" rel="nofollow">http://www.youtube.com/watch?v=OPTu4awRQkI</a></p>
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		<title>By: T-Bone</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76672</link>
		<dc:creator>T-Bone</dc:creator>
		<pubDate>Sun, 02 Oct 2011 20:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76672</guid>
		<description>God, that was one, long boring article.   Slender pickings must be afoot these days with the ever stalwart Herald scrabbling at the bottom of the barrel.

Hey ho.</description>
		<content:encoded><![CDATA[<p>God, that was one, long boring article.   Slender pickings must be afoot these days with the ever stalwart Herald scrabbling at the bottom of the barrel.</p>
<p>Hey ho.</p>
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		<title>By: Senban Babii</title>
		<link>http://alphavilleherald.com/2011/10/oped-the-perils-and-promises-of-multi-user-shared-environments.html/comment-page-1#comment-76670</link>
		<dc:creator>Senban Babii</dc:creator>
		<pubDate>Sun, 02 Oct 2011 18:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://alphavilleherald.com/?p=6076#comment-76670</guid>
		<description>Okay, I wanted to post a comment from one of my colleagues but had to make sure I had permission to quote before I did.  I&#039;ve edited it very slightly to keep to the key points.

&quot;This strikes a chord with my belief that a lot of the virtual world reinforces a simplistic world view. In the easily influenced (and kids) that adversity is something to be removed by a checkbox rather than a problem to be solved. Getting your world (real or otherwise) fecked over is how learning and growth happens. Remember trial and error, that common sense recursive favourite towards a sensible solution? Without the error, the problem, we are in lala land far removed from a remotely plausible set of possibilities. Part of the charm of EVE or life for that matter is that there are consequences, dangers, incidences where skill will win out and inexperience will fail, that’s life and that’s learning. If MMOG’s or similar environments are going to be engaging and challenging they must avoid the sanitisation of threat and consequences otherwise it’s a  lobotomising environment that becomes a wholly passive existence.

//snip//

My point being that MMOG’s should not be simplifying the world as their size and scale increases, they should be doing a better job of their original remit, making a more accurate and engaging representation of the reality we all share in what you would call meatspace.&quot;</description>
		<content:encoded><![CDATA[<p>Okay, I wanted to post a comment from one of my colleagues but had to make sure I had permission to quote before I did.  I&#8217;ve edited it very slightly to keep to the key points.</p>
<p>&#8220;This strikes a chord with my belief that a lot of the virtual world reinforces a simplistic world view. In the easily influenced (and kids) that adversity is something to be removed by a checkbox rather than a problem to be solved. Getting your world (real or otherwise) fecked over is how learning and growth happens. Remember trial and error, that common sense recursive favourite towards a sensible solution? Without the error, the problem, we are in lala land far removed from a remotely plausible set of possibilities. Part of the charm of EVE or life for that matter is that there are consequences, dangers, incidences where skill will win out and inexperience will fail, that’s life and that’s learning. If MMOG’s or similar environments are going to be engaging and challenging they must avoid the sanitisation of threat and consequences otherwise it’s a  lobotomising environment that becomes a wholly passive existence.</p>
<p>//snip//</p>
<p>My point being that MMOG’s should not be simplifying the world as their size and scale increases, they should be doing a better job of their original remit, making a more accurate and engaging representation of the reality we all share in what you would call meatspace.&#8221;</p>
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