Archive for 'Building a Better VR'

Diary of a Second Life Noob, part 2

by Montserrat Snakeankle [In Montserrat's last entry, posted many many SL moons ago, we found her coping with inadequate hardware and a failed attempt to enter SL. In this post, after a $2K upgrade, Montserrat gets back on the horse that threw her.]

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Rising from the Ashes: The SimCast Gaming System

by Matthias Zander Many remember the splitting of ways that the SimCast development team suffered in November of last year, and the call for an open-source gaming system that followed. This was all caused by the departure of the project’s head programmer, Azelda Garcia. Like the mythical phoenix, however, the project has risen from the [...]

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Oh Mentor, My Mentor

by Neal Stewart Haney Linden fields an inquiry “Wow, a Linden!”, exclaims an excitable avatar in Welcome Area South 4. Haney Linden is a key officer in the Instructor, Live Help and Second Life Mentor groups. She has just teleported to the area and is greeted – like all Lindens – in much the same [...]

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Getting Natural

by Brody MacDonald For those who think of Montmartre as only a fascinating island of paths and sculptures and all sorts of things to see and experience, a recent visit revealed even more to the place than at first meets the eye. After a tour of the island, your correspondent and his companion happened to [...]

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Emily Dickinson Comes to Life

by Miravoir Psaltery Over in Montemarte, they are currently having a grand build contest in honor of Emily Dickinson. Danny Degroot took a bit of time out of his busy schedule to tell me a bit about the details. Montemarte was designed to be a place where artists could collaborate on various projects. With buildings [...]

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Op-Ed: Greenspanning the Grid

by Walker Spaight Hamlet Linden had the first of a two-part interview (or, more than one part, anyway) with Philip Linden yesterday on the recent economic changes in Second Life that’s certainly worth reading — though we find there’s not much new there that hasn’t already appeared on the forums and in meetings with Robin [...]

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A False Economy? Lindens Fight for Economic Stability

by Matthias Zander Bonus decreases. Ratings price hikes. Event support disappearances. These three things that could be seen as catastrophies are the Lindens’ latest solution to the less-than-beautiful economy of Second Life. Robin Linden took the time to speak to a crowd of around 100 SL residents onthe afternoon of January 11.

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James Miller’s Dispute Resolution Proposal

We’ve been thinking a bit about dispute resolution here, and I think the following proposal by James Miller deserves closer consideration. Basic idea is that it gives users the option to take their case before a jury of peer avatars (or alternatively going to the Lindens). As it stands I personally think there is too [...]

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Clickable Culture Casts Wary Eye on SL’s Teen Grid Plans

Last week, the Clickable Culture blog posted an interesting analyis of the Linden’s plan to open a teen grid on SL, and they raised some points that I haven’t seen discussed here. They raise the security issue of teens and predators, but they also offered that the Linden’s really need to pay experienced SL-ers to [...]

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CNET Examines Griefing

In today’s CNET, David Becker has an interesting article on griefing and how some of the newer and more forward thinking game companies are coping with them. Along the way there is are some nice quotes from our interview with Evangeline last year, and with psychologist John Suler, who we also interviewed about a year [...]

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