The Game within the Game, part 2: Virtual Barn Raising

by Alphaville Herald on 15/09/04 at 5:43 pm

As reported earlier, I recently bought a private sim and we are currently knitting it together with the simcast sim so we will have two sims dedicated to a medieval themed PvP Dungeons and Dragons type game with D&D-type combat elements, as well as crafting and quest elements. One of the really great things about the experience is all the help being provided — its been a kind of MMORPG barn raising. The following snaps show the Dev Team doing what they can to help out poor ole Mage Uri.

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Grim Hathor is installing a farm with crop growing to be integrated into the craft system. Here he can’t wait to reap this little flax plant. These will in turn be utilized for making cloth that in turn will be used in crucial game materials.

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Grim’s puzzle castle, which we took a tour of some weeks ago will also be on the bedford sim (albeit up in the sky and accessible only to the worthy).

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Prong Theta, the CEO of SimCast (here in the blood room of the puzzle castle) has been busting his butt knitting the security grids of the two sims together, among other hard core CEO-type things, like explaining stuff to that numbskull Uri.

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Azelda Garcia is the uber-scriptor on this project, but s/he still has time to help out the afore-mentioned numbskull.

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Dev Team member Luciifer is here working on a tree lodge in the sky and some other whack shite.

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Plauge-Bearer was last seen up in the Bedford Mountains constructing a series of walkways and caves.

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Dreamer Curie is hiding talismans here and there in the sim. Not sure if she’s hiding one here or not.

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Oh yeah, Dreamer is also working out some nice 7th century fashion gear. In this pic she shows us that the Geet Nation (or was it the Heathobards) knew about bling bling too!

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