Bartle: We’re d00med by n00bs!

by Alphaville Herald on 06/11/04 at 9:19 pm

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In a provocative new paper, Richard Bartle argues that game development is constrained in large part by the need to make games newbie friendly. Does this mean that innovative games like Second Life and A Tale in the Desert will forever going to be boutique games? Can they find a way to become newbie friendly without getting watered down? Don’t ask me, I’m only the reporter.

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