Archive for 'Game Development in SL'

SL Boxing Partnership Implodes. David Jacobs demos complex.

By Gina Fatale After the success of SLB’s Boxingmania it comes as somewhat of a shock to learn that one half of the partnership that owns Second Life Boxing has become a traitor and demolished the boxing complex. David Jacobs (for whatever reason we cannot confirm yet) has backed out of SLB cursing his long [...]

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The game within the game III: Simcast gets crafty

In previous posts we have covered the development of the simcast project — a medieval themed D&D type PvP game being built on two sims (Simcast and Bedford) within Second Life. In addition to the ususal beating on players and monsters with weapons there is going to be a fairly robust crafting system that includes [...]

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Two Parties while the Wizzards work late

Was a busy night in SL last night. Two club grand openings: One Song’s new Club Erotic, and the new Club Elite on Elite Island. But no sooner did I get done doing my paparazzi thing at those events but I was summoned back to the SimCast dev tower. Seems the latest SL update induced [...]

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The Game within the Game, part 2: Virtual Barn Raising

As reported earlier, I recently bought a private sim and we are currently knitting it together with the simcast sim so we will have two sims dedicated to a medieval themed PvP Dungeons and Dragons type game with D&D-type combat elements, as well as crafting and quest elements. One of the really great things about [...]

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The MMORPG within the MMORPG: Part 1

While TSO remains all atitter over the fact that EA has introduced a new server/city (Dianastan, or Tigger Town, or Dragons Hangnail or whatever it is), Second Life had the idea that people should be able to buy their own servers in the SL grid (avatars can actually move between servers freely in SL) and [...]

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Bugged! Mapping project bugging Private Sims, Collecting Data w/o permission

Prong Thetan, owner of a private sim and CEO of the SimCast Project (a medieval themed PvP game to be opened in SL soon), was working with his security guy today, when they came across a small bright orange ball streaming error code. As soon as they began examining it another user showed up, explained [...]

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Francis Chung: Hugs and Guns

Kudos to Hamlet Linden over on New World Notes, for his two part story on the legendary SL scripter, Francis Chung, who not only has made the best guns in SL (the Seburo Compact-Exploder) but now has made the best hugging animation too! Erm, as you all know, I?m not down with hugging, but I?ve [...]

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The D&D Game within the Game: Simcast?s Secret Project

The other day I checked the events list in SL, and found the usual fare: naked bingo, scripting classes, sales on fetishware. Tired of this action I decided to fly around aimlessly. A couple minutes later I came across a large castle, with what looked like a gigantic spoon out front ? no it was [...]

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Interview with Opfor founder Jack Orlowski (aka bicycle maker William Bukowski)

Jack Orlowski (Jacko) is kind of legend around Jessie, both for founding Opfor, and also for the exquisite detail on his guns. He?s been away for a bit, and is now trying to scrape together some cash to reactivate his Jacko account (too much land can put you in hock to the Lindens, it seems), [...]

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